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Release 0.19.0 - wgpu backend, repaint_after, continue-after-close
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@@ -3,6 +3,9 @@ All notable changes to the `egui_extras` integration will be noted in this file.
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## Unreleased
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## 0.19.0 - 2022-08-20
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* MSRV (Minimum Supported Rust Version) is now `1.61.0` ([#1846](https://github.com/emilk/egui/pull/1846)).
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* You can now specify a texture filter for `RetainedImage` ([#1636](https://github.com/emilk/egui/pull/1636)).
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* Fixed uneven `Table` striping ([#1680](https://github.com/emilk/egui/pull/1680)).
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@@ -15,4 +18,4 @@ All notable changes to the `egui_extras` integration will be noted in this file.
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## 0.17.0 - 2022-02-22
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* `RetainedImage`: conventience for loading svg, png, jpeg etc and showing them in egui.
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* `RetainedImage`: convenience for loading svg, png, jpeg etc and showing them in egui.
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@@ -1,6 +1,6 @@
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[package]
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name = "egui_extras"
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version = "0.18.0"
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version = "0.19.0"
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authors = [
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"Dominik Rössler <dominik@freshx.de>",
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"Emil Ernerfeldt <emil.ernerfeldt@gmail.com>",
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@@ -11,7 +11,7 @@ edition = "2021"
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rust-version = "1.61"
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homepage = "https://github.com/emilk/egui"
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license = "MIT OR Apache-2.0"
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readme = "../README.md"
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readme = "README.md"
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repository = "https://github.com/emilk/egui"
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categories = ["gui", "game-development"]
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keywords = ["gui", "imgui", "immediate", "portable", "gamedev"]
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@@ -40,7 +40,7 @@ tracing = ["dep:tracing", "egui/tracing"]
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[dependencies]
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egui = { version = "0.18.0", path = "../egui", default-features = false }
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egui = { version = "0.19.0", path = "../egui", default-features = false }
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#! ### Optional dependencies
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