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Replace tracing with log (#2928)
* Replace tracing crate with log It's just so much simpler to use * Add `bacon wasm` job * eframe: add a WebLogger for piping log events to the web console
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@@ -57,6 +57,9 @@ extra_debug_asserts = [
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## Always enable additional checks.
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extra_asserts = ["emath/extra_asserts", "ecolor/extra_asserts"]
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## Turn on the `log` feature, that makes egui log some errors using the [`log`](https://docs.rs/log) crate.
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log = ["dep:log"]
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## [`mint`](https://docs.rs/mint) enables interoperability with other math libraries such as [`glam`](https://docs.rs/glam) and [`nalgebra`](https://docs.rs/nalgebra).
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mint = ["emath/mint"]
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@@ -83,6 +86,8 @@ bytemuck = { version = "1.7.2", optional = true, features = ["derive"] }
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## Enable this when generating docs.
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document-features = { version = "0.2", optional = true }
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log = { version = "0.4", optional = true, features = ["std"] }
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## Allow serialization using [`serde`](https://docs.rs/serde) .
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serde = { version = "1", optional = true, features = ["derive", "rc"] }
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@@ -217,8 +217,8 @@ impl TextureAtlas {
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if required_height > self.max_height() {
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// This is a bad place to be - we need to start reusing space :/
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#[cfg(feature = "tracing")]
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tracing::wan!("epaint texture atlas overflowed!");
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#[cfg(feature = "log")]
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log::warn!("epaint texture atlas overflowed!");
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self.cursor = (0, self.image.height() / 3); // Restart a bit down - the top of the atlas has too many important things in it
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self.overflowed = true; // this will signal the user that we need to recreate the texture atlas next frame.
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