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mirror of https://github.com/emilk/egui.git synced 2026-09-01 14:20:04 -04:00

Add support for texture filters in WGPU backend

This commit is contained in:
Emil Ernerfeldt
2022-05-22 17:40:56 +02:00
parent 5d15e3d367
commit a29154233b
10 changed files with 17 additions and 12 deletions

View File

@@ -1,4 +1,4 @@
use egui::{color::*, epaint::textures::TextureFilter, widgets::color_picker::show_color, *};
use egui::{color::*, widgets::color_picker::show_color, TextureFilter, *};
use std::collections::HashMap;
const GRADIENT_SIZE: Vec2 = vec2(256.0, 24.0);

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@@ -552,7 +552,7 @@ impl ItemsDemo {
ui.ctx().load_texture(
"plot_demo",
egui::ColorImage::example(),
egui::epaint::textures::TextureFilter::Linear,
egui::TextureFilter::Linear,
)
});
let image = PlotImage::new(

View File

@@ -118,7 +118,7 @@ impl WidgetGallery {
ui.ctx().load_texture(
"example",
egui::ColorImage::example(),
egui::epaint::textures::TextureFilter::Linear,
egui::TextureFilter::Linear,
)
});