mirror of
https://github.com/emilk/egui.git
synced 2026-08-30 05:10:03 -04:00
[app] Add demo app slider to change scale of all of Egui
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@@ -24,12 +24,14 @@ pub trait App {
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fn on_exit(&mut self, _storage: &mut dyn Storage) {}
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}
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#[derive(Clone, Debug)]
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pub struct WebInfo {
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/// e.g. "#fragment" part of "www.example.com/index.html#fragment"
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pub web_location_hash: String,
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}
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/// Information about the backend passed to the use app each frame.
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#[derive(Clone, Debug)]
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pub struct BackendInfo {
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/// If the app is running in a Web context, this returns information about the environment.
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pub web_info: Option<WebInfo>,
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@@ -41,14 +43,20 @@ pub struct BackendInfo {
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/// Local time. Used for the clock in the demo app.
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/// Set to `None` if you don't know.
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pub seconds_since_midnight: Option<f64>,
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/// The OS native pixels-per-point
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pub native_pixels_per_point: Option<f32>,
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}
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/// Action that can be taken by the user app.
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#[derive(Clone, Copy, Debug, Default)]
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#[derive(Clone, Copy, Debug, Default, PartialEq)]
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pub struct AppOutput {
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/// Set to `true` to stop the app.
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/// This does nothing for web apps.
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pub quit: bool,
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/// If the app sets this, change the `pixels_per_point` of Egui to this next frame.
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pub pixels_per_point: Option<f32>,
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}
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pub trait TextureAllocator {
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@@ -188,6 +188,9 @@ pub struct DemoApp {
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demo_window: DemoWindow,
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fractal_clock: FractalClock,
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/// current slider value for current gui scale (backend demo only)
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pixels_per_point: Option<f32>,
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#[cfg_attr(feature = "serde", serde(skip))]
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frame_history: FrameHistory,
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@@ -320,8 +323,6 @@ impl DemoApp {
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let is_web = info.web_info.is_some();
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let mut options = app::AppOutput::default();
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if is_web {
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ui.label("Egui is an immediate mode GUI written in Rust, compiled to WebAssembly, rendered with WebGL.");
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ui.label(
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@@ -332,23 +333,17 @@ impl DemoApp {
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ui.label("Project home page:");
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ui.hyperlink("https://github.com/emilk/egui");
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});
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} else {
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ui.heading("Egui");
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options.quit |= ui.button("Quit").clicked;
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ui.separator();
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}
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ui.separator();
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self.run_mode_ui(ui);
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if self.run_mode == RunMode::Continuous {
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ui.label(format!(
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"Repainting the UI each frame. FPS: {:.1}",
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self.frame_history.fps()
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));
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} else {
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ui.label("Only running UI code when there are animations or input");
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}
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ui.separator();
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let mut output = app::AppOutput::default();
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output.pixels_per_point = self.pixels_per_point_ui(ui, info);
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ui.separator();
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ui.separator();
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self.frame_history.ui(ui);
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@@ -359,7 +354,41 @@ impl DemoApp {
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"Show color blend test (debug backend painter)",
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);
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options
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if !is_web {
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output.quit |= ui.button("Quit").clicked;
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}
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output
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}
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fn pixels_per_point_ui(&mut self, ui: &mut Ui, info: &app::BackendInfo) -> Option<f32> {
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self.pixels_per_point = self
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.pixels_per_point
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.or(info.native_pixels_per_point)
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.or_else(|| Some(ui.ctx().pixels_per_point()));
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if let Some(pixels_per_point) = &mut self.pixels_per_point {
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ui.add(
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Slider::f32(pixels_per_point, 0.5..=5.0)
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.logarithmic(true)
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.text("Scale (physical pixels per point)"),
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);
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if let Some(native_pixels_per_point) = info.native_pixels_per_point {
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if ui
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.button(format!(
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"Reset scale to native value ({:.1})",
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native_pixels_per_point
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))
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.clicked
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{
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*pixels_per_point = native_pixels_per_point;
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}
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}
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if !ui.ctx().is_using_mouse() {
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// We wait until mouse release to activate:
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return Some(*pixels_per_point);
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}
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}
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None
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}
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fn run_mode_ui(&mut self, ui: &mut Ui) {
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@@ -371,6 +400,15 @@ impl DemoApp {
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ui.radio_value(run_mode, RunMode::Reactive, "Reactive")
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.on_hover_text("Repaint when there are animations or input (e.g. mouse movement)");
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});
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if self.run_mode == RunMode::Continuous {
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ui.label(format!(
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"Repainting the UI each frame. FPS: {:.1}",
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self.frame_history.fps()
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));
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} else {
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ui.label("Only running UI code when there are animations or input");
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}
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}
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}
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@@ -388,7 +388,7 @@ impl InputState {
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ui.label(format!("scroll_delta: {:?} points", scroll_delta));
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ui.label(format!("screen_size: {:?} points", screen_size));
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ui.label(format!(
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"{:?} points for each physical pixel (HDPI factor)",
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"{:?} physical pixels for each logical point",
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pixels_per_point
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));
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ui.label(format!("time: {:.3} s", time));
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