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Update to wgpu 29.0.1 (#8073)
This fixes an important bug on OpenGL: * https://github.com/emilk/egui/issues/8012
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@@ -146,7 +146,7 @@ wayland-cursor = { version = "0.31.11", default-features = false }
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web-sys = "0.3.77"
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web-time = "1.1.0" # Timekeeping for native and web
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webbrowser = "1.0.5"
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wgpu = { version = "29.0.0", default-features = false, features = ["std"] }
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wgpu = { version = "29.0.1", default-features = false, features = ["std"] }
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windows-sys = "0.61.2"
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winit = { version = "0.30.13", default-features = false }
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