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Improve the frame around ImageButton
Helps https://github.com/emilk/egui/issues/721
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@@ -2,7 +2,7 @@ use eframe::{egui, epi};
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#[derive(Default)]
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struct MyApp {
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texture: Option<egui::TextureId>,
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texture: Option<(egui::Vec2, egui::TextureId)>,
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}
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impl epi::App for MyApp {
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@@ -13,7 +13,7 @@ impl epi::App for MyApp {
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fn update(&mut self, ctx: &egui::CtxRef, frame: &mut epi::Frame<'_>) {
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if self.texture.is_none() {
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// Load the image:
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let image_data = include_bytes!("rust-logo-512x512.png");
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let image_data = include_bytes!("rust-logo-256x256.png");
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use image::GenericImageView;
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let image = image::load_from_memory(image_data).expect("Failed to load image");
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let image_buffer = image.to_rgba8();
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@@ -29,13 +29,17 @@ impl epi::App for MyApp {
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let texture = frame
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.tex_allocator()
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.alloc_srgba_premultiplied(size, &pixels);
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self.texture = Some(texture);
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let size = egui::Vec2::new(size.0 as f32, size.1 as f32);
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self.texture = Some((size, texture));
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}
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egui::CentralPanel::default().show(ctx, |ui| {
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ui.heading("Here is an image for you:");
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if let Some(texture) = self.texture {
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ui.image(texture, egui::Vec2::splat(256.0));
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if let Some((size, texture)) = self.texture {
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ui.heading("This is an image:");
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ui.image(texture, size);
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ui.heading("This is an image you can click:");
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ui.add(egui::ImageButton::new(texture, size));
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}
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});
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}
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BIN
eframe/examples/rust-logo-256x256.png
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BIN
eframe/examples/rust-logo-256x256.png
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After Width: | Height: | Size: 33 KiB |
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Before Width: | Height: | Size: 84 KiB |
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