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Add Popup and Tooltip, unifying the previous behaviours (#5713)
This introduces new `Tooltip` and `Popup` structs that unify and extend the old popups and tooltips. `Popup` handles the positioning and optionally stores state on whether the popup is open (for click based popups like `ComboBox`, menus, context menus). `Tooltip` is based on `Popup` and handles state of whether the tooltip should be shown (which turns out to be quite complex to handles all the edge cases). Both `Popup` and `Tooltip` can easily be constructed from a `Response` and then customized via builder methods. This also introduces `PositionAlign`, for aligning something outside of a `Rect` (in contrast to `Align2` for aligning inside a `Rect`). But I don't like the name, any suggestions? Inspired by [mui's tooltip positioning](https://mui.com/material-ui/react-tooltip/#positioned-tooltips). * Part of #4607 * [x] I have followed the instructions in the PR template TODOs: - [x] Automatic tooltip positioning based on available space - [x] Review / fix / remove all code TODOs - [x] ~Update the helper fns on `Response` to be consistent in naming and parameters (Some use tooltip, some hover_ui, some take &self, some take self)~ actually, I think the naming and parameter make sense on second thought - [x] Make sure all old code is marked deprecated For discussion during review: - the following check in `show_tooltip_for` still necessary?: ```rust let is_touch_screen = ctx.input(|i| i.any_touches()); let allow_placing_below = !is_touch_screen; // There is a finger below. TODO: Needed? ```
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@@ -34,6 +34,7 @@ mod ordered_float;
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mod pos2;
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mod range;
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mod rect;
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mod rect_align;
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mod rect_transform;
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mod rot2;
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pub mod smart_aim;
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@@ -50,6 +51,7 @@ pub use self::{
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pos2::*,
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range::Rangef,
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rect::*,
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rect_align::RectAlign,
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rect_transform::*,
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rot2::*,
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ts_transform::*,
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