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https://github.com/emilk/egui.git
synced 2026-08-29 04:40:03 -04:00
Overload operators for Rect + Margin, Rect - Margin etc (#4277)
It's more ergonomic
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@@ -2,6 +2,8 @@ use emath::{vec2, Rect, Vec2};
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/// A value for all four sides of a rectangle,
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/// often used to express padding or spacing.
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///
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/// Can be added and subtracted to/from [`Rect`]s.
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#[derive(Clone, Copy, Debug, Default, PartialEq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub struct Margin {
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@@ -19,6 +21,8 @@ impl Margin {
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bottom: 0.0,
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};
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/// The same margin on every side.
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#[doc(alias = "symmetric")]
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#[inline]
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pub const fn same(margin: f32) -> Self {
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Self {
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@@ -56,16 +60,20 @@ impl Margin {
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vec2(self.right, self.bottom)
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}
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/// Are the margin on every side the same?
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#[doc(alias = "symmetric")]
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#[inline]
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pub fn is_same(&self) -> bool {
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self.left == self.right && self.left == self.top && self.left == self.bottom
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}
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#[deprecated = "Use `rect + margin` instead"]
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#[inline]
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pub fn expand_rect(&self, rect: Rect) -> Rect {
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Rect::from_min_max(rect.min - self.left_top(), rect.max + self.right_bottom())
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}
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#[deprecated = "Use `rect - margin` instead"]
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#[inline]
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pub fn shrink_rect(&self, rect: Rect) -> Rect {
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Rect::from_min_max(rect.min + self.left_top(), rect.max - self.right_bottom())
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@@ -86,6 +94,7 @@ impl From<Vec2> for Margin {
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}
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}
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/// `Margin + Margin`
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impl std::ops::Add for Margin {
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type Output = Self;
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@@ -100,6 +109,7 @@ impl std::ops::Add for Margin {
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}
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}
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/// `Margin + f32`
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impl std::ops::Add<f32> for Margin {
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type Output = Self;
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@@ -114,6 +124,7 @@ impl std::ops::Add<f32> for Margin {
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}
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}
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/// `Margind += f32`
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impl std::ops::AddAssign<f32> for Margin {
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#[inline]
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fn add_assign(&mut self, v: f32) {
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@@ -124,30 +135,7 @@ impl std::ops::AddAssign<f32> for Margin {
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}
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}
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impl std::ops::Div<f32> for Margin {
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type Output = Self;
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#[inline]
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fn div(self, v: f32) -> Self {
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Self {
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left: self.left / v,
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right: self.right / v,
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top: self.top / v,
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bottom: self.bottom / v,
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}
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}
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}
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impl std::ops::DivAssign<f32> for Margin {
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#[inline]
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fn div_assign(&mut self, v: f32) {
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self.left /= v;
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self.right /= v;
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self.top /= v;
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self.bottom /= v;
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}
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}
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/// `Margin * f32`
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impl std::ops::Mul<f32> for Margin {
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type Output = Self;
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@@ -162,6 +150,7 @@ impl std::ops::Mul<f32> for Margin {
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}
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}
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/// `Margin *= f32`
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impl std::ops::MulAssign<f32> for Margin {
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#[inline]
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fn mul_assign(&mut self, v: f32) {
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@@ -172,6 +161,33 @@ impl std::ops::MulAssign<f32> for Margin {
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}
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}
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/// `Margin / f32`
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impl std::ops::Div<f32> for Margin {
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type Output = Self;
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#[inline]
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fn div(self, v: f32) -> Self {
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Self {
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left: self.left / v,
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right: self.right / v,
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top: self.top / v,
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bottom: self.bottom / v,
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}
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}
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}
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/// `Margin /= f32`
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impl std::ops::DivAssign<f32> for Margin {
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#[inline]
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fn div_assign(&mut self, v: f32) {
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self.left /= v;
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self.right /= v;
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self.top /= v;
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self.bottom /= v;
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}
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}
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/// `Margin - Margin`
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impl std::ops::Sub for Margin {
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type Output = Self;
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@@ -186,6 +202,7 @@ impl std::ops::Sub for Margin {
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}
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}
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/// `Margin - f32`
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impl std::ops::Sub<f32> for Margin {
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type Output = Self;
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@@ -200,6 +217,7 @@ impl std::ops::Sub<f32> for Margin {
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}
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}
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/// `Margin -= f32`
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impl std::ops::SubAssign<f32> for Margin {
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#[inline]
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fn sub_assign(&mut self, v: f32) {
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@@ -209,3 +227,45 @@ impl std::ops::SubAssign<f32> for Margin {
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self.bottom -= v;
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}
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}
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/// `Rect + Margin`
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impl std::ops::Add<Margin> for Rect {
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type Output = Self;
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#[inline]
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fn add(self, margin: Margin) -> Self {
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Self::from_min_max(
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self.min - margin.left_top(),
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self.max + margin.right_bottom(),
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)
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}
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}
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/// `Rect += Margin`
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impl std::ops::AddAssign<Margin> for Rect {
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#[inline]
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fn add_assign(&mut self, margin: Margin) {
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*self = *self + margin;
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}
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}
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/// `Rect - Margin`
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impl std::ops::Sub<Margin> for Rect {
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type Output = Self;
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#[inline]
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fn sub(self, margin: Margin) -> Self {
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Self::from_min_max(
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self.min + margin.left_top(),
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self.max - margin.right_bottom(),
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)
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}
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}
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/// `Rect -= Margin`
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impl std::ops::SubAssign<Margin> for Rect {
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#[inline]
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fn sub_assign(&mut self, margin: Margin) {
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*self = *self - margin;
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}
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}
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