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Update changelogs with recent additions

This commit is contained in:
Emil Ernerfeldt
2022-12-05 12:50:44 +01:00
parent d7fa40ebba
commit aa503008ae
5 changed files with 42 additions and 17 deletions

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@@ -6,19 +6,27 @@ NOTE: [`egui-winit`](../egui-winit/CHANGELOG.md), [`egui_glium`](../egui_glium/C
## Unreleased
* MSRV (Minimum Supported Rust Version) is now `1.65.0` ([#2314](https://github.com/emilk/egui/pull/2314)).
* Added `NativeOptions::fullsize_content` option on Mac to build titlebar-less windows with floating window controls ([#2049](https://github.com/emilk/egui/pull/2049)).
* Allow empty textures with the glow renderer.
#### Desktop/Native:
* Don't repaint when just moving window ([#1980](https://github.com/emilk/egui/pull/1980)).
* Added `NativeOptions::event_loop_builder` hook for apps to change platform specific event loop options ([#1952](https://github.com/emilk/egui/pull/1952)).
* Enabled deferred render state initialization to support Android ([#1952](https://github.com/emilk/egui/pull/1952)).
* Allow empty textures with the glow renderer.
* Added `shader_version` to `NativeOptions` for cross compiling support on different target OpenGL | ES versions (on native `glow` renderer only) ([#1993](https://github.com/emilk/egui/pull/1993)).
* Fix: app state is now saved when user presses Cmd-Q on Mac ([#2013](https://github.com/emilk/egui/pull/2013)).
* Added `center` to `NativeOptions` and `monitor_size` to `WindowInfo` on desktop ([#2035](https://github.com/emilk/egui/pull/2035)).
* Web: you can access your application from JS using `AppRunner::app_mut`. See `crates/egui_demo_app/src/lib.rs`.
* Web: You can now use WebGL on top of `wgpu` by enabling the `wgpu` feature (and disabling `glow` via disabling default features) ([#2107](https://github.com/emilk/egui/pull/2107)).
* Web: Add `WebInfo::user_agent` ([#2202](https://github.com/emilk/egui/pull/2202)).
* Improve IME support ([#2046](https://github.com/emilk/egui/pull/2046)).
* Added mouse-passthrough option ([#2080](https://github.com/emilk/egui/pull/2080)).
* Added `NativeOptions::fullsize_content` option on Mac to build titlebar-less windows with floating window controls ([#2049](https://github.com/emilk/egui/pull/2049)).
* Wgpu device/adapter/surface creation has now various configuration options exposed via `NativeOptions/WebOptions::wgpu_options` ([#2207](https://github.com/emilk/egui/pull/2207)).
* Fix: Make sure that `native_pixels_per_point` is updated ([#2256](https://github.com/emilk/egui/pull/2256)).
* Added optional, but enabled by default, integration with [AccessKit](https://accesskit.dev/) for implementing platform accessibility APIs. ([#2294](https://github.com/emilk/egui/pull/2294)).
* Added optional, but enabled by default, integration with [AccessKit](https://accesskit.dev/) for implementing platform accessibility APIs ([#2294](https://github.com/emilk/egui/pull/2294)).
* Fix: Less flickering on resize on Windows ([#2280](https://github.com/emilk/egui/pull/2280)).
#### Web:
* Web: You can now use WebGL on top of `wgpu` by enabling the `wgpu` feature (and disabling `glow` via disabling default features) ([#2107](https://github.com/emilk/egui/pull/2107)).
* Web: Add `WebInfo::user_agent` ([#2202](https://github.com/emilk/egui/pull/2202)).
* Web: you can access your application from JS using `AppRunner::app_mut`. See `crates/egui_demo_app/src/lib.rs`.
## 0.19.0 - 2022-08-20
@@ -110,7 +118,7 @@ NOTE: [`egui-winit`](../egui-winit/CHANGELOG.md), [`egui_glium`](../egui_glium/C
## 0.15.0 - 2021-10-24
* `Frame` now provides `set_window_title` to set window title dynamically
* `Frame` now provides `set_window_title` to set window title dynamically ([#828](https://github.com/emilk/egui/pull/828)).
* `Frame` now provides `set_decorations` to set whether to show window decorations.
* Remove "http" feature (use https://github.com/emilk/ehttp instead!).
* Added `App::persist_native_window` and `App::persist_egui_memory` to control what gets persisted.