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mirror of https://github.com/emilk/egui.git synced 2026-08-30 21:30:03 -04:00

Rounded corners and antialiasing

This commit is contained in:
Emil Ernerfeldt
2019-01-05 20:14:16 +01:00
parent cf495be002
commit ad352e4a1e
5 changed files with 170 additions and 332 deletions

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@@ -1,75 +1,3 @@
// ----------------------------------------------------------------------------
// Canvas painting:
function style_from_color(color) {
return "rgba(" + color.r + ", " + color.g + ", " + color.b + ", " + color.a / 255.0 + ")";
}
function paint_command(canvas, cmd) {
var ctx = canvas.getContext("2d");
// console.log(`cmd: ${JSON.stringify(cmd)}`);
switch (cmd.kind) {
case "circle":
ctx.beginPath();
ctx.arc(cmd.center.x, cmd.center.y, cmd.radius, 0, 2 * Math.PI, false);
if (cmd.fill_color) {
ctx.fillStyle = style_from_color(cmd.fill_color);
ctx.fill();
}
if (cmd.outline) {
ctx.lineWidth = cmd.outline.width;
ctx.strokeStyle = style_from_color(cmd.outline.color);
ctx.stroke();
}
return;
case "clear":
ctx.fillStyle = style_from_color(cmd.fill_color);
ctx.clearRect(0, 0, canvas.width, canvas.height);
return;
case "line":
ctx.beginPath();
ctx.moveTo(cmd.points[0].x, cmd.points[0].y);
for (var _i = 0, _a = cmd.points; _i < _a.length; _i++) {
var point = _a[_i];
ctx.lineTo(point.x, point.y);
}
ctx.lineWidth = cmd.width;
ctx.strokeStyle = style_from_color(cmd.color);
ctx.stroke();
return;
case "rect":
var x = cmd.pos.x;
var y = cmd.pos.y;
var width = cmd.size.x;
var height = cmd.size.y;
var r = Math.min(cmd.corner_radius, width / 2, height / 2);
ctx.beginPath();
ctx.moveTo(x + r, y);
ctx.lineTo(x + width - r, y);
ctx.quadraticCurveTo(x + width, y, x + width, y + r);
ctx.lineTo(x + width, y + height - r);
ctx.quadraticCurveTo(x + width, y + height, x + width - r, y + height);
ctx.lineTo(x + r, y + height);
ctx.quadraticCurveTo(x, y + height, x, y + height - r);
ctx.lineTo(x, y + r);
ctx.quadraticCurveTo(x, y, x + r, y);
ctx.closePath();
if (cmd.fill_color) {
ctx.fillStyle = style_from_color(cmd.fill_color);
ctx.fill();
}
if (cmd.outline) {
ctx.lineWidth = cmd.outline.width;
ctx.strokeStyle = style_from_color(cmd.outline.color);
ctx.stroke();
}
return;
case "text":
ctx.fillStyle = style_from_color(cmd.fill_color);
ctx.font = cmd.font_size + "px " + cmd.font_name;
ctx.textBaseline = "middle";
ctx.fillText(cmd.text, cmd.pos.x, cmd.pos.y);
return;
}
}
// we'll defer our execution until the wasm is ready to go
function wasm_loaded() {
console.log("wasm loaded");
@@ -79,55 +7,24 @@ function wasm_loaded() {
// initialization and return to us a promise when it's done
wasm_bindgen("./emgui_wasm_bg.wasm")
.then(wasm_loaded)["catch"](console.error);
function rust_gui(input) {
return JSON.parse(wasm_bindgen.show_gui(JSON.stringify(input)));
}
// ----------------------------------------------------------------------------
function js_gui(input) {
var commands = [];
commands.push({
fillStyle: "#111111",
kind: "clear"
});
commands.push({
fillStyle: "#ff1111",
kind: "rect",
pos: { x: 100, y: 100 },
radius: 20,
size: { x: 200, y: 100 }
});
return commands;
}
var WEB_GL = true;
var g_webgl_painter = null;
function paint_gui(canvas, input) {
if (WEB_GL) {
if (g_webgl_painter === null) {
g_webgl_painter = wasm_bindgen.new_webgl_painter("canvas");
}
wasm_bindgen.paint_webgl(g_webgl_painter, JSON.stringify(input));
}
else {
var commands = rust_gui(input);
for (var _i = 0, commands_1 = commands; _i < commands_1.length; _i++) {
var cmd = commands_1[_i];
commands.unshift({
fill_color: { r: 0, g: 0, b: 0, a: 0 },
kind: "clear"
});
paint_command(canvas, cmd);
}
if (g_webgl_painter === null) {
g_webgl_painter = wasm_bindgen.new_webgl_painter("canvas");
}
wasm_bindgen.paint_webgl(g_webgl_painter, JSON.stringify(input));
}
// ----------------------------------------------------------------------------
var g_mouse_pos = { x: -1000.0, y: -1000.0 };
var g_mouse_down = false;
function auto_resize_canvas(canvas) {
if (WEB_GL) {
if (true) {
canvas.setAttribute("width", window.innerWidth);
canvas.setAttribute("height", window.innerHeight);
}
else {
// TODO: this stuff
var pixels_per_point = window.devicePixelRatio || 1;
var ctx = canvas.getContext("2d");
ctx.scale(pixels_per_point, pixels_per_point);

View File

@@ -3,145 +3,6 @@ interface Vec2 {
y: number;
}
// ----------------------------------------------------------------------------
// Paint module:
/// 0-255 sRGBA
interface Color {
r: number;
g: number;
b: number;
a: number;
}
interface Outline {
color: Color;
width: number;
}
interface Clear {
kind: "clear";
fill_color: Color;
}
interface Line {
kind: "line";
color: Color;
points: Vec2[];
width: number;
}
interface Circle {
kind: "circle";
center: Vec2;
fill_color: Color | null;
outline: Outline | null;
radius: number;
}
interface Rect {
kind: "rect";
corner_radius: number;
fill_color: Color | null;
outline: Outline | null;
pos: Vec2;
size: Vec2;
}
interface Text {
kind: "text";
fill_color: Color | null;
font_name: string; // e.g. "Palatino"
font_size: number; // Height in pixels, e.g. 12
pos: Vec2;
stroke_color: Color | null;
text: string;
}
type PaintCmd = Circle | Clear | Line | Rect | Text;
// ----------------------------------------------------------------------------
// Canvas painting:
function style_from_color(color: Color): string {
return `rgba(${color.r}, ${color.g}, ${color.b}, ${color.a / 255.0})`;
}
function paint_command(canvas, cmd: PaintCmd) {
const ctx = canvas.getContext("2d");
// console.log(`cmd: ${JSON.stringify(cmd)}`);
switch (cmd.kind) {
case "circle":
ctx.beginPath();
ctx.arc(cmd.center.x, cmd.center.y, cmd.radius, 0, 2 * Math.PI, false);
if (cmd.fill_color) {
ctx.fillStyle = style_from_color(cmd.fill_color);
ctx.fill();
}
if (cmd.outline) {
ctx.lineWidth = cmd.outline.width;
ctx.strokeStyle = style_from_color(cmd.outline.color);
ctx.stroke();
}
return;
case "clear":
ctx.fillStyle = style_from_color(cmd.fill_color);
ctx.clearRect(0, 0, canvas.width, canvas.height);
return;
case "line":
ctx.beginPath();
ctx.moveTo(cmd.points[0].x, cmd.points[0].y);
for (const point of cmd.points) {
ctx.lineTo(point.x, point.y);
}
ctx.lineWidth = cmd.width;
ctx.strokeStyle = style_from_color(cmd.color);
ctx.stroke();
return;
case "rect":
const x = cmd.pos.x;
const y = cmd.pos.y;
const width = cmd.size.x;
const height = cmd.size.y;
const r = Math.min(cmd.corner_radius, width / 2, height / 2);
ctx.beginPath();
ctx.moveTo(x + r, y);
ctx.lineTo(x + width - r, y);
ctx.quadraticCurveTo(x + width, y, x + width, y + r);
ctx.lineTo(x + width, y + height - r);
ctx.quadraticCurveTo(x + width, y + height, x + width - r, y + height);
ctx.lineTo(x + r, y + height);
ctx.quadraticCurveTo(x, y + height, x, y + height - r);
ctx.lineTo(x, y + r);
ctx.quadraticCurveTo(x, y, x + r, y);
ctx.closePath();
if (cmd.fill_color) {
ctx.fillStyle = style_from_color(cmd.fill_color);
ctx.fill();
}
if (cmd.outline) {
ctx.lineWidth = cmd.outline.width;
ctx.strokeStyle = style_from_color(cmd.outline.color);
ctx.stroke();
}
return;
case "text":
ctx.fillStyle = style_from_color(cmd.fill_color);
ctx.font = `${cmd.font_size}px ${cmd.font_name}`;
ctx.textBaseline = "middle";
ctx.fillText(cmd.text, cmd.pos.x, cmd.pos.y);
return;
}
}
// ----------------------------------------------------------------------------
/// What the integration gives to the gui.
interface RawInput {
/// Is the button currently down?
@@ -171,50 +32,15 @@ wasm_bindgen("./emgui_wasm_bg.wasm")
.then(wasm_loaded)
.catch(console.error);
function rust_gui(input: RawInput): PaintCmd[] {
return JSON.parse(wasm_bindgen.show_gui(JSON.stringify(input)));
}
// ----------------------------------------------------------------------------
function js_gui(input: RawInput): PaintCmd[] {
const commands = [];
commands.push({
fillStyle: "#111111",
kind: "clear",
});
commands.push({
fillStyle: "#ff1111",
kind: "rect",
pos: { x: 100, y: 100 },
radius: 20,
size: { x: 200, y: 100 },
});
return commands;
}
const WEB_GL = true;
let g_webgl_painter = null;
function paint_gui(canvas, input: RawInput) {
if (WEB_GL) {
if (g_webgl_painter === null) {
g_webgl_painter = wasm_bindgen.new_webgl_painter("canvas");
}
wasm_bindgen.paint_webgl(g_webgl_painter, JSON.stringify(input));
} else {
const commands = rust_gui(input);
for (const cmd of commands) {
commands.unshift({
fill_color: { r: 0, g: 0, b: 0, a: 0 },
kind: "clear",
});
paint_command(canvas, cmd);
}
if (g_webgl_painter === null) {
g_webgl_painter = wasm_bindgen.new_webgl_painter("canvas");
}
wasm_bindgen.paint_webgl(g_webgl_painter, JSON.stringify(input));
}
// ----------------------------------------------------------------------------
@@ -223,10 +49,11 @@ let g_mouse_pos = { x: -1000.0, y: -1000.0 };
let g_mouse_down = false;
function auto_resize_canvas(canvas) {
if (WEB_GL) {
if (true) {
canvas.setAttribute("width", window.innerWidth);
canvas.setAttribute("height", window.innerHeight);
} else {
// TODO: this stuff
const pixels_per_point = window.devicePixelRatio || 1;
const ctx = canvas.getContext("2d");