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Fix canvas glyph renderer for web-sys unstable get_image_data (i32 args)
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@@ -160,7 +160,7 @@ impl CanvasGlyphRenderer {
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// Extract image data (now at device pixel resolution)
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// Extract image data (now at device pixel resolution)
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let image_data = self
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let image_data = self
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.context
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.context
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.get_image_data(0.0, 0.0, width as f64, height as f64)
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.get_image_data(0, 0, width as i32, height as i32)
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.ok()?;
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.ok()?;
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let rgba_data = image_data.data().0;
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let rgba_data = image_data.data().0;
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