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Release 0.21.0 - Deadlock fix and winit update
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@@ -3,6 +3,9 @@ All notable changes to the `egui-wgpu` integration will be noted in this file.
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## Unreleased
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## 0.21.0 - 2023-02-08
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* Update to `wgpu` 0.15 ([#2629](https://github.com/emilk/egui/pull/2629))
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* Return `Err` instead of panic if we can't find a device ([#2428](https://github.com/emilk/egui/pull/2428)).
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* `winit::Painter::set_window` is now `async` ([#2434](https://github.com/emilk/egui/pull/2434)).
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@@ -1,6 +1,6 @@
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[package]
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name = "egui-wgpu"
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version = "0.20.0"
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version = "0.21.0"
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description = "Bindings for using egui natively using the wgpu library"
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authors = [
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"Nils Hasenbanck <nils@hasenbanck.de>",
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@@ -36,7 +36,7 @@ winit = ["dep:winit"]
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[dependencies]
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epaint = { version = "0.20.0", path = "../epaint", default-features = false, features = [
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epaint = { version = "0.21.0", path = "../epaint", default-features = false, features = [
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"bytemuck",
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] }
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