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mirror of https://github.com/emilk/egui.git synced 2026-09-01 14:20:04 -04:00

Release 0.21.0 - Deadlock fix and winit update

This commit is contained in:
Emil Ernerfeldt
2023-02-08 20:11:21 +01:00
parent 1384fa3287
commit ae722ab0cf
21 changed files with 70 additions and 45 deletions

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@@ -3,6 +3,9 @@ All notable changes to the `egui-wgpu` integration will be noted in this file.
## Unreleased
## 0.21.0 - 2023-02-08
* Update to `wgpu` 0.15 ([#2629](https://github.com/emilk/egui/pull/2629))
* Return `Err` instead of panic if we can't find a device ([#2428](https://github.com/emilk/egui/pull/2428)).
* `winit::Painter::set_window` is now `async` ([#2434](https://github.com/emilk/egui/pull/2434)).

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@@ -1,6 +1,6 @@
[package]
name = "egui-wgpu"
version = "0.20.0"
version = "0.21.0"
description = "Bindings for using egui natively using the wgpu library"
authors = [
"Nils Hasenbanck <nils@hasenbanck.de>",
@@ -36,7 +36,7 @@ winit = ["dep:winit"]
[dependencies]
epaint = { version = "0.20.0", path = "../epaint", default-features = false, features = [
epaint = { version = "0.21.0", path = "../epaint", default-features = false, features = [
"bytemuck",
] }