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mirror of https://github.com/emilk/egui.git synced 2026-08-31 05:40:03 -04:00

Add functions to register textures in egui_web and egui_glium (#226)

* add texture registering function

* fmt

* Revert "add texture registering function"

This reverts commit f9b4db12

* make get_texture public to get render target owned by Painter .

* revert egui_web painter.rs change
This commit is contained in:
triangle drawer
2021-03-13 20:41:51 +09:00
committed by GitHub
parent 958aea922f
commit b1883d5d48
3 changed files with 42 additions and 7 deletions

View File

@@ -250,7 +250,23 @@ impl Painter {
self.user_textures.push(Some(Default::default()));
id
}
/// register glium texture as egui texture
/// Usable for render to image rectangle
pub fn register_glium_texture(
&mut self,
texture: glium::texture::SrgbTexture2d,
) -> egui::TextureId {
let id = self.alloc_user_texture();
if let egui::TextureId::User(id) = id {
if let Some(Some(user_texture)) = self.user_textures.get_mut(id as usize) {
*user_texture = UserTexture {
pixels: vec![],
gl_texture: Some(texture),
}
}
}
id
}
pub fn set_user_texture(
&mut self,
id: egui::TextureId,
@@ -283,7 +299,7 @@ impl Painter {
}
}
fn get_texture(&self, texture_id: egui::TextureId) -> Option<&SrgbTexture2d> {
pub fn get_texture(&self, texture_id: egui::TextureId) -> Option<&SrgbTexture2d> {
match texture_id {
egui::TextureId::Egui => self.egui_texture.as_ref(),
egui::TextureId::User(id) => self