mirror of
https://github.com/emilk/egui.git
synced 2026-08-30 05:10:03 -04:00
Switch to using glow as the default renderer both on native and the web (#1020)
* Switch to using glow as the default renderer both on native and the web * Simplify code to find WebGL context for glow * egui_web: make webgl an opt-in feature * Stop using deprecated WEBGL_debug_renderer_info
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@@ -5,11 +5,13 @@ pub use egui::{pos2, Color32};
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// ----------------------------------------------------------------------------
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fn create_painter(canvas_id: &str) -> Result<Box<dyn Painter>, JsValue> {
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#[cfg(feature = "glow")]
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// Glow takes precedence:
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#[cfg(all(feature = "glow"))]
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return Ok(Box::new(crate::glow_wrapping::WrappedGlowPainter::new(
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canvas_id,
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)));
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#[cfg(not(feature = "glow"))]
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#[cfg(all(feature = "webgl", not(feature = "glow")))]
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if let Ok(webgl2_painter) = webgl2::WebGl2Painter::new(canvas_id) {
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console_log("Using WebGL2 backend");
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Ok(Box::new(webgl2_painter))
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@@ -18,6 +20,9 @@ fn create_painter(canvas_id: &str) -> Result<Box<dyn Painter>, JsValue> {
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let webgl1_painter = webgl1::WebGlPainter::new(canvas_id)?;
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Ok(Box::new(webgl1_painter))
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}
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#[cfg(all(not(feature = "webgl"), not(feature = "glow")))]
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compile_error!("Either the 'glow' or 'webgl' feature of egui_web must be enabled!");
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}
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// ----------------------------------------------------------------------------
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@@ -62,7 +62,7 @@ fn requires_brightening(canvas: &web_sys::HtmlCanvasElement) -> bool {
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.dyn_into::<WebGlRenderingContext>()
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.unwrap();
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let user_agent = web_sys::window().unwrap().navigator().user_agent().unwrap();
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crate::webgl1::is_safari_and_webkit_gtk(&gl) && !user_agent.contains("Mac OS X")
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crate::is_safari_and_webkit_gtk(&gl) && !user_agent.contains("Mac OS X")
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}
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impl crate::Painter for WrappedGlowPainter {
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@@ -116,32 +116,28 @@ impl crate::Painter for WrappedGlowPainter {
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}
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pub fn init_glow_context_from_canvas(canvas: &HtmlCanvasElement) -> glow::Context {
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let ctx = canvas.get_context("webgl2");
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if let Ok(ctx) = ctx {
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crate::console_log("webgl found");
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if let Some(ctx) = ctx {
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crate::console_log("webgl 2 selected");
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let gl_ctx = ctx.dyn_into::<web_sys::WebGl2RenderingContext>().unwrap();
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glow::Context::from_webgl2_context(gl_ctx)
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} else {
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let ctx = canvas.get_context("webgl");
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if let Ok(ctx) = ctx {
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crate::console_log("falling back to webgl1");
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if let Some(ctx) = ctx {
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crate::console_log("webgl1 selected");
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let gl2_ctx = canvas
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.get_context("webgl2")
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.expect("Failed to query about WebGL2 context");
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let gl_ctx = ctx.dyn_into::<web_sys::WebGlRenderingContext>().unwrap();
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crate::console_log("success");
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glow::Context::from_webgl1_context(gl_ctx)
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} else {
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panic!("tried webgl1 but can't get context");
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}
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} else {
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panic!("tried webgl1 but can't get context");
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}
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}
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if let Some(gl2_ctx) = gl2_ctx {
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crate::console_log("WebGL2 found");
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let gl2_ctx = gl2_ctx
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.dyn_into::<web_sys::WebGl2RenderingContext>()
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.unwrap();
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glow::Context::from_webgl2_context(gl2_ctx)
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} else {
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panic!("tried webgl2 but something went wrong");
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let gl1 = canvas
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.get_context("webgl")
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.expect("Failed to query about WebGL1 context");
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if let Some(gl1) = gl1 {
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crate::console_log("WebGL2 not available - falling back to WebGL2");
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let gl1_ctx = gl1.dyn_into::<web_sys::WebGlRenderingContext>().unwrap();
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glow::Context::from_webgl1_context(gl1_ctx)
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} else {
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panic!("Failed to get WebGL context.");
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}
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}
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}
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@@ -19,7 +19,10 @@ pub mod backend;
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mod glow_wrapping;
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mod painter;
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pub mod screen_reader;
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#[cfg(feature = "webgl")]
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pub mod webgl1;
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#[cfg(feature = "webgl")]
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pub mod webgl2;
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pub use backend::*;
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@@ -1234,3 +1237,23 @@ fn move_text_cursor(cursor: &Option<egui::Pos2>, canvas_id: &str) -> Option<()>
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style.set_property("left", "0px").ok()
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}
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}
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/// detecting Safari and webkitGTK.
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///
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/// Safari and webkitGTK use unmasked renderer :Apple GPU
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///
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/// If we detect safari or webkitGTK returns true.
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///
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/// This function used to avoid displaying linear color with `sRGB` supported systems.
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pub(crate) fn is_safari_and_webkit_gtk(gl: &web_sys::WebGlRenderingContext) -> bool {
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if let Ok(renderer) = gl.get_parameter(web_sys::WebglDebugRendererInfo::UNMASKED_RENDERER_WEBGL)
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{
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if let Some(renderer) = renderer.as_string() {
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if renderer.contains("Apple") {
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return true;
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}
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}
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}
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false
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}
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@@ -5,7 +5,7 @@ use {
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wasm_bindgen::{prelude::*, JsCast},
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web_sys::{
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ExtSRgb, WebGlBuffer, WebGlFramebuffer, WebGlProgram, WebGlRenderingContext, WebGlShader,
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WebGlTexture, WebglDebugRendererInfo,
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WebGlTexture,
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},
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};
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@@ -479,7 +479,7 @@ fn requires_brightening(gl: &web_sys::WebGlRenderingContext) -> bool {
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// See https://github.com/emilk/egui/issues/794
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let user_agent = web_sys::window().unwrap().navigator().user_agent().unwrap();
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crate::webgl1::is_safari_and_webkit_gtk(gl) && !user_agent.contains("Mac OS X")
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crate::is_safari_and_webkit_gtk(gl) && !user_agent.contains("Mac OS X")
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}
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impl PostProcess {
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@@ -688,26 +688,3 @@ fn link_program<'a, T: IntoIterator<Item = &'a WebGlShader>>(
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.unwrap_or_else(|| "Unknown error creating program object".into()))
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}
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}
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/// detecting Safari and webkitGTK.
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///
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/// Safari and webkitGTK use unmasked renderer :Apple GPU
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///
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/// If we detect safari or webkitGTK returns true.
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///
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/// This function used to avoid displaying linear color with `sRGB` supported systems.
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pub(crate) fn is_safari_and_webkit_gtk(gl: &web_sys::WebGlRenderingContext) -> bool {
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if gl
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.get_extension("WEBGL_debug_renderer_info")
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.unwrap()
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.is_some()
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{
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let renderer: JsValue = gl
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.get_parameter(WebglDebugRendererInfo::UNMASKED_RENDERER_WEBGL)
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.unwrap();
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if renderer.as_string().unwrap().contains("Apple") {
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return true;
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}
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}
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false
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}
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