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Add custom shader_version on glow renderer (#1993)

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
This commit is contained in:
Adia Robbie
2022-09-06 15:08:16 +07:00
committed by GitHub
parent 7fae634dc3
commit b43a8626cf
9 changed files with 30 additions and 17 deletions

View File

@@ -23,7 +23,7 @@ impl WebPainter {
let gl = std::sync::Arc::new(gl);
let dimension = [canvas.width() as i32, canvas.height() as i32];
let painter = egui_glow::Painter::new(gl, Some(dimension), shader_prefix)
let painter = egui_glow::Painter::new(gl, Some(dimension), shader_prefix, None)
.map_err(|error| format!("Error starting glow painter: {}", error))?;
Ok(Self {