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Make Light & Dark Visuals Customizable When Following The System Theme (#4744)
* Closes <https://github.com/emilk/egui/issues/4490> * [x] I have followed the instructions in the PR template --- Unfortunately, this PR contains a bunch of breaking changes because `Context` no longer has one style, but two. I could try to add some of the methods back if that's desired. The most subtle change is probably that `style_mut` mutates both the dark and the light style (which from the usage in egui itself felt like the right choice but might be surprising to users). I decided to deviate a bit from the data structure suggested in the linked issue. Instead of this: ```rust pub theme: Theme, // Dark or Light pub follow_system_theme: bool, // Change [`Self::theme`] based on `RawInput::system_theme`? ``` I decided to add a `ThemePreference` enum and track the current system theme separately. This has a couple of benefits: * The user's theme choice is not magically overwritten on the next frame. * A widget for changing the theme preference only needs to know the `ThemePreference` and not two values. * Persisting the `theme_preference` is fine (as opposed to persisting the `theme` field which may actually be the system theme). The `small_toggle_button` currently only toggles between dark and light (so you can never get back to following the system). I think it's easy to improve on this in a follow-up PR :) I made the function `pub(crate)` for now because it should eventually be a method on `ThemePreference`, not `Theme`. To showcase the new capabilities I added a new example that uses different "accent" colors in dark and light mode: <img src="https://github.com/user-attachments/assets/0bf728c6-2720-47b0-a908-18bd250d15a6" width="250" alt="A screenshot of egui's widget gallery demo in dark mode using a purple accent color instead of the default blue accent"> <img src="https://github.com/user-attachments/assets/e816b380-3e59-4f11-b841-8c20285988d6" width="250" alt="A screenshot of egui's widget gallery demo in light mode using a green accent color instead of the default blue accent"> --------- Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
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@@ -1,6 +1,6 @@
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use egui::{
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pos2, scroll_area::ScrollBarVisibility, Align, Align2, Color32, DragValue, NumExt, Rect,
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ScrollArea, Sense, Slider, Style, TextStyle, TextWrapMode, Ui, Vec2, Widget,
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ScrollArea, Sense, Slider, TextStyle, TextWrapMode, Ui, Vec2, Widget,
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};
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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@@ -119,9 +119,9 @@ impl ScrollAppearance {
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visibility,
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} = self;
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let mut style: Style = (*ui.ctx().style()).clone();
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let mut scroll = ui.ctx().style().spacing.scroll;
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style.spacing.scroll.ui(ui);
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scroll.ui(ui);
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ui.add_space(8.0);
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@@ -135,8 +135,7 @@ impl ScrollAppearance {
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ui.add_space(8.0);
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ui.ctx().set_style(style.clone());
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ui.set_style(style);
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ui.ctx().all_styles_mut(|s| s.spacing.scroll = scroll);
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ui.separator();
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