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0.16.1 patch release: Add back CtxRef::begin_frame/end_frame (#1019)
`begin_frame`, `end_frame` is more convenient when using egui in a game engine. In particular, 0.16.0 was incompatible with https://github.com/mvlabat/bevy_egui>.
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@@ -14,6 +14,12 @@ NOTE: [`epaint`](epaint/CHANGELOG.md), [`eframe`](eframe/CHANGELOG.md), [`egui_w
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* Renamed `Ui::visible` to `Ui::is_visible`.
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## 0.16.1 - 2021-12-31 - Add back `CtxRef::begin_frame,end_frame`
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### Added ⭐
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* Add back `CtxRef::begin_frame,end_frame` as an alternative to `CtxRef::run`.
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## 0.16.0 - 2021-12-29 - Context menus and rich text
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### Added ⭐
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