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0.16.1 patch release: Add back CtxRef::begin_frame/end_frame (#1019)

`begin_frame`, `end_frame` is more convenient when using egui in a game engine. In particular, 0.16.0 was incompatible with https://github.com/mvlabat/bevy_egui>.
This commit is contained in:
Emil Ernerfeldt
2021-12-31 11:45:57 +01:00
committed by GitHub
parent b00edfe97f
commit b5c119ef19
4 changed files with 48 additions and 7 deletions

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@@ -14,6 +14,12 @@ NOTE: [`epaint`](epaint/CHANGELOG.md), [`eframe`](eframe/CHANGELOG.md), [`egui_w
* Renamed `Ui::visible` to `Ui::is_visible`.
## 0.16.1 - 2021-12-31 - Add back `CtxRef::begin_frame,end_frame`
### Added ⭐
* Add back `CtxRef::begin_frame,end_frame` as an alternative to `CtxRef::run`.
## 0.16.0 - 2021-12-29 - Context menus and rich text
### Added ⭐