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Make epi::Frame cloneable so you can allocate textures in other threads (#999)
Closes https://github.com/emilk/egui/issues/673 Also adds `epi::Image`
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@@ -5,6 +5,9 @@ NOTE: [`egui_web`](egui_web/CHANGELOG.md), [`egui-winit`](egui-winit/CHANGELOG.m
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## Unreleased
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* `Frame` can now be cloned, saved, and passed to background threads ([#999](https://github.com/emilk/egui/pull/999)).
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* Added `Frame::request_repaint` to replace `repaint_signal` ([#999](https://github.com/emilk/egui/pull/999)).
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* Added `Frame::alloc_texture/free_texture` to replace `tex_allocator` ([#999](https://github.com/emilk/egui/pull/999)).
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## 0.15.0 - 2021-10-24
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