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Make epi::Frame cloneable so you can allocate textures in other threads (#999)

Closes https://github.com/emilk/egui/issues/673

Also adds `epi::Image`
This commit is contained in:
Emil Ernerfeldt
2021-12-26 21:21:28 +01:00
committed by GitHub
parent 647e020824
commit b7441eeee7
28 changed files with 548 additions and 824 deletions

View File

@@ -34,7 +34,7 @@ impl epi::App for EasyMarkEditor {
"🖹 EasyMark editor"
}
fn update(&mut self, ctx: &egui::CtxRef, _frame: &mut epi::Frame<'_>) {
fn update(&mut self, ctx: &egui::CtxRef, _frame: &epi::Frame) {
egui::TopBottomPanel::bottom("easy_mark_bottom").show(ctx, |ui| {
let layout = egui::Layout::top_down(egui::Align::Center).with_main_justify(true);
ui.allocate_ui_with_layout(ui.available_size(), layout, |ui| {