mirror of
https://github.com/emilk/egui.git
synced 2026-08-29 04:40:03 -04:00
Make epi::Frame cloneable so you can allocate textures in other threads (#999)
Closes https://github.com/emilk/egui/issues/673 Also adds `epi::Image`
This commit is contained in:
@@ -6,6 +6,7 @@ All notable changes to the `egui_glium` integration will be noted in this file.
|
||||
* Simplify `EguiGlium` interface ([#871](https://github.com/emilk/egui/pull/871)).
|
||||
* Remove `EguiGlium::is_quit_event` ([#881](https://github.com/emilk/egui/pull/881)).
|
||||
* Updated `glium` to 0.31 ([#930](https://github.com/emilk/egui/pull/930)).
|
||||
* Changed the `Painter` inteface slightly ([#999](https://github.com/emilk/egui/pull/999)).
|
||||
|
||||
|
||||
## 0.15.0 - 2021-10-24
|
||||
|
||||
@@ -1,22 +1,6 @@
|
||||
use crate::*;
|
||||
use egui::Color32;
|
||||
use glium::glutin;
|
||||
|
||||
impl epi::TextureAllocator for Painter {
|
||||
fn alloc_srgba_premultiplied(
|
||||
&mut self,
|
||||
size: (usize, usize),
|
||||
srgba_pixels: &[Color32],
|
||||
) -> egui::TextureId {
|
||||
let id = self.alloc_user_texture();
|
||||
self.set_user_texture(id, size, srgba_pixels);
|
||||
id
|
||||
}
|
||||
|
||||
fn free(&mut self, id: egui::TextureId) {
|
||||
self.free_user_texture(id);
|
||||
}
|
||||
}
|
||||
use crate::*;
|
||||
|
||||
struct RequestRepaintEvent;
|
||||
|
||||
@@ -24,7 +8,7 @@ struct GliumRepaintSignal(
|
||||
std::sync::Mutex<glutin::event_loop::EventLoopProxy<RequestRepaintEvent>>,
|
||||
);
|
||||
|
||||
impl epi::RepaintSignal for GliumRepaintSignal {
|
||||
impl epi::backend::RepaintSignal for GliumRepaintSignal {
|
||||
fn request_repaint(&self) {
|
||||
self.0.lock().unwrap().send_event(RequestRepaintEvent).ok();
|
||||
}
|
||||
@@ -64,7 +48,6 @@ pub fn run(app: Box<dyn epi::App>, native_options: &epi::NativeOptions) -> ! {
|
||||
let mut integration = egui_winit::epi::EpiIntegration::new(
|
||||
"egui_glium",
|
||||
display.gl_window().window(),
|
||||
&mut painter,
|
||||
repaint_signal,
|
||||
persistence,
|
||||
app,
|
||||
@@ -83,10 +66,15 @@ pub fn run(app: Box<dyn epi::App>, native_options: &epi::NativeOptions) -> ! {
|
||||
std::thread::sleep(std::time::Duration::from_millis(10));
|
||||
}
|
||||
|
||||
let (needs_repaint, shapes) =
|
||||
integration.update(display.gl_window().window(), &mut painter);
|
||||
let (needs_repaint, mut tex_allocation_data, shapes) =
|
||||
integration.update(display.gl_window().window());
|
||||
let clipped_meshes = integration.egui_ctx.tessellate(shapes);
|
||||
|
||||
for (id, image) in tex_allocation_data.creations {
|
||||
painter.set_texture(&display, id, &image);
|
||||
}
|
||||
|
||||
// paint:
|
||||
{
|
||||
use glium::Surface as _;
|
||||
let mut target = display.draw();
|
||||
@@ -104,6 +92,10 @@ pub fn run(app: Box<dyn epi::App>, native_options: &epi::NativeOptions) -> ! {
|
||||
target.finish().unwrap();
|
||||
}
|
||||
|
||||
for id in tex_allocation_data.destructions.drain(..) {
|
||||
painter.free_texture(id);
|
||||
}
|
||||
|
||||
{
|
||||
*control_flow = if integration.should_quit() {
|
||||
glutin::event_loop::ControlFlow::Exit
|
||||
|
||||
@@ -14,7 +14,7 @@ use {
|
||||
uniform,
|
||||
uniforms::{MagnifySamplerFilter, SamplerWrapFunction},
|
||||
},
|
||||
std::rc::Rc,
|
||||
std::{collections::HashMap, rc::Rc},
|
||||
};
|
||||
|
||||
pub struct Painter {
|
||||
@@ -22,19 +22,11 @@ pub struct Painter {
|
||||
egui_texture: Option<SrgbTexture2d>,
|
||||
egui_texture_version: Option<u64>,
|
||||
|
||||
/// `None` means unallocated (freed) slot.
|
||||
user_textures: Vec<Option<UserTexture>>,
|
||||
}
|
||||
/// Index is the same as in [`egui::TextureId::User`].
|
||||
user_textures: HashMap<u64, Rc<SrgbTexture2d>>,
|
||||
|
||||
#[derive(Default)]
|
||||
struct UserTexture {
|
||||
/// Pending upload (will be emptied later).
|
||||
/// This is the format glium likes.
|
||||
pixels: Vec<Vec<(u8, u8, u8, u8)>>,
|
||||
|
||||
/// Lazily uploaded from [`Self::pixels`],
|
||||
/// or owned by the user via `register_native_texture`.
|
||||
gl_texture: Option<Rc<SrgbTexture2d>>,
|
||||
// TODO: 128-bit texture space?
|
||||
next_native_tex_id: u64,
|
||||
}
|
||||
|
||||
impl Painter {
|
||||
@@ -65,6 +57,7 @@ impl Painter {
|
||||
egui_texture: None,
|
||||
egui_texture_version: None,
|
||||
user_textures: Default::default(),
|
||||
next_native_tex_id: 1 << 32,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -106,7 +99,6 @@ impl Painter {
|
||||
egui_texture: &egui::Texture,
|
||||
) {
|
||||
self.upload_egui_texture(display, egui_texture);
|
||||
self.upload_pending_user_textures(display);
|
||||
|
||||
for egui::ClippedMesh(clip_rect, mesh) in cipped_meshes {
|
||||
self.paint_mesh(target, display, pixels_per_point, clip_rect, &mesh);
|
||||
@@ -114,7 +106,7 @@ impl Painter {
|
||||
}
|
||||
|
||||
#[inline(never)] // Easier profiling
|
||||
pub fn paint_mesh<T: glium::Surface>(
|
||||
fn paint_mesh<T: glium::Surface>(
|
||||
&mut self,
|
||||
target: &mut T,
|
||||
display: &glium::Display,
|
||||
@@ -229,82 +221,40 @@ impl Painter {
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// user textures: this is an experimental feature.
|
||||
// No need to implement this in your egui integration!
|
||||
|
||||
pub fn alloc_user_texture(&mut self) -> egui::TextureId {
|
||||
for (i, tex) in self.user_textures.iter_mut().enumerate() {
|
||||
if tex.is_none() {
|
||||
*tex = Some(Default::default());
|
||||
return egui::TextureId::User(i as u64);
|
||||
}
|
||||
}
|
||||
let id = egui::TextureId::User(self.user_textures.len() as u64);
|
||||
self.user_textures.push(Some(Default::default()));
|
||||
id
|
||||
}
|
||||
|
||||
pub fn set_user_texture(
|
||||
pub fn set_texture(
|
||||
&mut self,
|
||||
id: egui::TextureId,
|
||||
size: (usize, usize),
|
||||
pixels: &[Color32],
|
||||
facade: &dyn glium::backend::Facade,
|
||||
tex_id: u64,
|
||||
image: &epi::Image,
|
||||
) {
|
||||
assert_eq!(
|
||||
size.0 * size.1,
|
||||
pixels.len(),
|
||||
image.size[0] * image.size[1],
|
||||
image.pixels.len(),
|
||||
"Mismatch between texture size and texel count"
|
||||
);
|
||||
|
||||
if let egui::TextureId::User(id) = id {
|
||||
if let Some(Some(user_texture)) = self.user_textures.get_mut(id as usize) {
|
||||
let pixels: Vec<Vec<(u8, u8, u8, u8)>> = pixels
|
||||
.chunks(size.0 as usize)
|
||||
.map(|row| row.iter().map(|srgba| srgba.to_tuple()).collect())
|
||||
.collect();
|
||||
let pixels: Vec<Vec<(u8, u8, u8, u8)>> = image
|
||||
.pixels
|
||||
.chunks(image.size[0] as usize)
|
||||
.map(|row| row.iter().map(|srgba| srgba.to_tuple()).collect())
|
||||
.collect();
|
||||
|
||||
*user_texture = UserTexture {
|
||||
pixels,
|
||||
gl_texture: None,
|
||||
};
|
||||
}
|
||||
}
|
||||
let format = texture::SrgbFormat::U8U8U8U8;
|
||||
let mipmaps = texture::MipmapsOption::NoMipmap;
|
||||
let gl_texture = SrgbTexture2d::with_format(facade, pixels, format, mipmaps).unwrap();
|
||||
|
||||
self.user_textures.insert(tex_id, gl_texture.into());
|
||||
}
|
||||
|
||||
pub fn free_user_texture(&mut self, id: egui::TextureId) {
|
||||
if let egui::TextureId::User(id) = id {
|
||||
let index = id as usize;
|
||||
if index < self.user_textures.len() {
|
||||
self.user_textures[index] = None;
|
||||
}
|
||||
}
|
||||
pub fn free_texture(&mut self, tex_id: u64) {
|
||||
self.user_textures.remove(&tex_id);
|
||||
}
|
||||
|
||||
pub fn get_texture(&self, texture_id: egui::TextureId) -> Option<&SrgbTexture2d> {
|
||||
fn get_texture(&self, texture_id: egui::TextureId) -> Option<&SrgbTexture2d> {
|
||||
match texture_id {
|
||||
egui::TextureId::Egui => self.egui_texture.as_ref(),
|
||||
egui::TextureId::User(id) => self
|
||||
.user_textures
|
||||
.get(id as usize)?
|
||||
.as_ref()?
|
||||
.gl_texture
|
||||
.as_ref()
|
||||
.map(|rc| rc.as_ref()),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn upload_pending_user_textures(&mut self, facade: &dyn glium::backend::Facade) {
|
||||
for user_texture in self.user_textures.iter_mut().flatten() {
|
||||
if user_texture.gl_texture.is_none() {
|
||||
let pixels = std::mem::take(&mut user_texture.pixels);
|
||||
let format = texture::SrgbFormat::U8U8U8U8;
|
||||
let mipmaps = texture::MipmapsOption::NoMipmap;
|
||||
user_texture.gl_texture = Some(
|
||||
SrgbTexture2d::with_format(facade, pixels, format, mipmaps)
|
||||
.unwrap()
|
||||
.into(),
|
||||
);
|
||||
}
|
||||
egui::TextureId::User(id) => self.user_textures.get(&id).map(|rc| rc.as_ref()),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -314,26 +264,15 @@ impl epi::NativeTexture for Painter {
|
||||
type Texture = Rc<SrgbTexture2d>;
|
||||
|
||||
fn register_native_texture(&mut self, native: Self::Texture) -> egui::TextureId {
|
||||
let id = self.alloc_user_texture();
|
||||
if let egui::TextureId::User(id) = id {
|
||||
if let Some(Some(user_texture)) = self.user_textures.get_mut(id as usize) {
|
||||
*user_texture = UserTexture {
|
||||
pixels: vec![],
|
||||
gl_texture: Some(native),
|
||||
}
|
||||
}
|
||||
}
|
||||
id
|
||||
let id = self.next_native_tex_id;
|
||||
self.next_native_tex_id += 1;
|
||||
self.user_textures.insert(id, native);
|
||||
egui::TextureId::User(id as u64)
|
||||
}
|
||||
|
||||
fn replace_native_texture(&mut self, id: egui::TextureId, replacing: Self::Texture) {
|
||||
if let egui::TextureId::User(id) = id {
|
||||
if let Some(Some(user_texture)) = self.user_textures.get_mut(id as usize) {
|
||||
*user_texture = UserTexture {
|
||||
pixels: vec![],
|
||||
gl_texture: Some(replacing),
|
||||
};
|
||||
}
|
||||
self.user_textures.insert(id, replacing);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user