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Storage and frame refactor (#1418)
The purpose of this is to expose `frame.storage()` and `frame.storage_mut()` so users can save/load app state from the `App::update` function, without having to add another parameter to that function. Changes: * Added `Frame::storage()` and `Frame::storage_mut()` * `App::update` now takes a `&mut Frame` rather than just `&Frame` * `Frame` is no longer `Clone` or `Sync` (doesn't have to be since https://github.com/emilk/egui/pull/1366)
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@@ -54,7 +54,7 @@ impl Default for HttpApp {
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}
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impl epi::App for HttpApp {
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fn update(&mut self, ctx: &egui::Context, frame: &epi::Frame) {
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fn update(&mut self, ctx: &egui::Context, frame: &mut epi::Frame) {
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egui::TopBottomPanel::bottom("http_bottom").show(ctx, |ui| {
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let layout = egui::Layout::top_down(egui::Align::Center).with_main_justify(true);
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ui.allocate_ui_with_layout(ui.available_size(), layout, |ui| {
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@@ -108,7 +108,7 @@ impl epi::App for HttpApp {
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}
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}
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fn ui_url(ui: &mut egui::Ui, frame: &epi::Frame, url: &mut String) -> bool {
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fn ui_url(ui: &mut egui::Ui, frame: &mut epi::Frame, url: &mut String) -> bool {
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let mut trigger_fetch = false;
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ui.horizontal(|ui| {
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