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Storage and frame refactor (#1418)
The purpose of this is to expose `frame.storage()` and `frame.storage_mut()` so users can save/load app state from the `App::update` function, without having to add another parameter to that function. Changes: * Added `Frame::storage()` and `Frame::storage_mut()` * `App::update` now takes a `&mut Frame` rather than just `&Frame` * `Frame` is no longer `Clone` or `Sync` (doesn't have to be since https://github.com/emilk/egui/pull/1366)
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@@ -5,7 +5,7 @@ All notable changes to the `egui_web` integration will be noted in this file.
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## Unreleased
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* egui code will no longer be called after panic ([#1306](https://github.com/emilk/egui/pull/1306)).
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* Remove the "webgl" feature. `egui_web` now always use `glow` (which in turn wraps WebGL) ([#1356](https://github.com/emilk/egui/pull/1356)).
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* Use full browser width by default ([#1378](https://github.com/emilk/egui/pull/1378)).
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* Use full browser width by default ([#1378](https://github.com/emilk/egui/pull/1378)).
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## 0.17.0 - 2022-02-22
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