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Storage and frame refactor (#1418)
The purpose of this is to expose `frame.storage()` and `frame.storage_mut()` so users can save/load app state from the `App::update` function, without having to add another parameter to that function. Changes: * Added `Frame::storage()` and `Frame::storage_mut()` * `App::update` now takes a `&mut Frame` rather than just `&Frame` * `Frame` is no longer `Clone` or `Sync` (doesn't have to be since https://github.com/emilk/egui/pull/1366)
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@@ -34,8 +34,7 @@ impl ImageData {
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pub fn bytes_per_pixel(&self) -> usize {
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match self {
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Self::Color(_) => 4,
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Self::Font(_) => 4,
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Self::Color(_) | Self::Font(_) => 4,
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}
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}
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}
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