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Fix: Context::wants_mouse_input() now returns false if a mouse drag started outside of Egui
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TODO.md
8
TODO.md
@@ -2,6 +2,14 @@
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TODO-list for the Egui project. If you looking for something to do, look here.
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## Top priority
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* Text input: text selection etc
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* Fix `is_mouse_over_area()` for menu bar:
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* Probably a good time to create some sort of `ctx.top_panel()` allocation system and refactor paint layers
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## Other
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* Widgets
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* [ ] Tooltips:
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* [ ] Tooltip widget: Something that looks like this: (?) :that shows text on hover.
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