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Refactor Panels (#8174)
In preparation for nicer panel animation. --------- Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
This commit is contained in:
@@ -398,11 +398,15 @@ impl Frame {
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}
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/// Show the given ui surrounded by this frame.
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///
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/// The returned [`InnerResponse::response`] will have the rect of the entire frame, including margins.
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pub fn show<R>(self, ui: &mut Ui, add_contents: impl FnOnce(&mut Ui) -> R) -> InnerResponse<R> {
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self.show_dyn(ui, Box::new(add_contents))
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}
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/// Show using dynamic dispatch.
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///
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/// The returned [`InnerResponse::response`] will have the rect of the entire frame, including margins.
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pub fn show_dyn<'c, R>(
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self,
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ui: &mut Ui,
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@@ -15,11 +15,11 @@
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//!
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//! Add your [`crate::Window`]:s after any top-level panels.
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use emath::{GuiRounding as _, Pos2};
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use emath::GuiRounding as _;
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use crate::{
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Align, Context, CursorIcon, Frame, Id, InnerResponse, Layout, NumExt as _, Rangef, Rect, Sense,
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Stroke, Ui, UiBuilder, UiKind, UiStackInfo, Vec2, lerp, vec2,
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Stroke, Ui, UiBuilder, UiKind, UiStackInfo, Vec2, lerp,
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};
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fn animate_expansion(ctx: &Context, id: Id, is_expanded: bool) -> f32 {
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@@ -30,7 +30,9 @@ fn animate_expansion(ctx: &Context, id: Id, is_expanded: bool) -> f32 {
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#[derive(Clone, Copy, Debug)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub struct PanelState {
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pub rect: Rect,
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/// The _outer_ rect of the panel, i.e. including the [`Frame`] margin & border.
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#[cfg_attr(feature = "serde", serde(alias = "rect"))]
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pub outer_rect: Rect,
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}
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impl PanelState {
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@@ -38,9 +40,10 @@ impl PanelState {
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ctx.data_mut(|d| d.get_persisted(bar_id))
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}
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/// The size of the panel (from previous frame).
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/// The _outer_ size of the panel (from previous frame),
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/// i.e. including the [`Frame`] margin & border.
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pub fn size(&self) -> Vec2 {
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self.rect.size()
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self.outer_rect.size()
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}
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fn store(self, ctx: &Context, bar_id: Id) {
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@@ -50,225 +53,85 @@ impl PanelState {
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// ----------------------------------------------------------------------------
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/// [`Left`](VerticalSide::Left) or [`Right`](VerticalSide::Right)
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/// Which side of a [`Ui`] or screen the panel is attached to.
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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enum VerticalSide {
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enum PanelSide {
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Left,
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Right,
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}
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impl VerticalSide {
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pub fn opposite(self) -> Self {
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match self {
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Self::Left => Self::Right,
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Self::Right => Self::Left,
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}
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}
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/// `self` is the _fixed_ side.
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///
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/// * Left panels are resized on their right side
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/// * Right panels are resized on their left side
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fn set_rect_width(self, rect: &mut Rect, width: f32) {
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match self {
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Self::Left => rect.max.x = rect.min.x + width,
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Self::Right => rect.min.x = rect.max.x - width,
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}
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}
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fn sign(self) -> f32 {
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match self {
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Self::Left => -1.0,
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Self::Right => 1.0,
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}
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}
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fn side_x(self, rect: Rect) -> f32 {
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match self {
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Self::Left => rect.left(),
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Self::Right => rect.right(),
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}
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}
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}
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/// [`Top`](HorizontalSide::Top) or [`Bottom`](HorizontalSide::Bottom)
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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enum HorizontalSide {
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Top,
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Bottom,
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}
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impl HorizontalSide {
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pub fn opposite(self) -> Self {
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match self {
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Self::Top => Self::Bottom,
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Self::Bottom => Self::Top,
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}
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}
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/// `self` is the _fixed_ side.
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impl PanelSide {
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/// The axis the panel grows along: `0` (x) for left/right panels,
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/// `1` (y) for top/bottom panels.
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///
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/// * Top panels are resized on their bottom side
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/// * Bottom panels are resized upwards
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fn set_rect_height(self, rect: &mut Rect, height: f32) {
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/// Useful as an index into `Vec2`/`Pos2`.
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fn axis(self) -> usize {
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match self {
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Self::Top => rect.max.y = rect.min.y + height,
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Self::Bottom => rect.min.y = rect.max.y - height,
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Self::Left | Self::Right => 0,
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Self::Top | Self::Bottom => 1,
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}
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}
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/// The axis perpendicular to [`Self::axis`].
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fn cross_axis(self) -> usize {
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1 - self.axis()
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}
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/// Unit vector along [`Self::axis`]: `(1, 0)` for left/right, `(0, 1)` for top/bottom.
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fn axis_unit(self) -> Vec2 {
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match self {
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Self::Left | Self::Right => Vec2::X,
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Self::Top | Self::Bottom => Vec2::Y,
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}
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}
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/// `-1` for sides at the near edge ([`Left`](Self::Left), [`Top`](Self::Top)),
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/// `+1` for sides at the far edge ([`Right`](Self::Right), [`Bottom`](Self::Bottom)).
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fn sign(self) -> f32 {
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match self {
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Self::Top => -1.0,
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Self::Bottom => 1.0,
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Self::Left | Self::Top => -1.0,
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Self::Right | Self::Bottom => 1.0,
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}
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}
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fn side_y(self, rect: Rect) -> f32 {
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/// Coordinate of the _fixed_ side along the panel's [`axis`](Self::axis).
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fn fixed_pos(self, rect: Rect) -> f32 {
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match self {
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Self::Left => rect.left(),
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Self::Right => rect.right(),
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Self::Top => rect.top(),
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Self::Bottom => rect.bottom(),
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}
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}
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}
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// Intentionally private because I'm not sure of the naming.
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// TODO(emilk): decide on good names and make public.
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// "VerticalSide" and "HorizontalSide" feels inverted to me.
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/// [`Horizontal`](PanelSide::Horizontal) or [`Vertical`](PanelSide::Vertical)
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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enum PanelSide {
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/// Left or right.
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Vertical(VerticalSide),
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/// Top or bottom
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Horizontal(HorizontalSide),
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}
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impl From<HorizontalSide> for PanelSide {
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fn from(side: HorizontalSide) -> Self {
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Self::Horizontal(side)
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/// Coordinate of the _opposite_ (resizable) side along the panel's [`axis`](Self::axis).
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fn resize_pos(self, rect: Rect) -> f32 {
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match self {
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Self::Left => rect.right(),
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Self::Right => rect.left(),
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Self::Top => rect.bottom(),
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Self::Bottom => rect.top(),
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}
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}
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}
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impl From<VerticalSide> for PanelSide {
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fn from(side: VerticalSide) -> Self {
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Self::Vertical(side)
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}
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}
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impl PanelSide {
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pub const LEFT: Self = Self::Vertical(VerticalSide::Left);
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pub const RIGHT: Self = Self::Vertical(VerticalSide::Right);
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pub const TOP: Self = Self::Horizontal(HorizontalSide::Top);
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pub const BOTTOM: Self = Self::Horizontal(HorizontalSide::Bottom);
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/// Resize by keeping the [`self`] side fixed, and moving the opposite side.
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/// Resize by keeping `self` side fixed, and moving the opposite side.
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fn set_rect_size(self, rect: &mut Rect, size: f32) {
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match self {
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Self::Vertical(side) => side.set_rect_width(rect, size),
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Self::Horizontal(side) => side.set_rect_height(rect, size),
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Self::Left => rect.max.x = rect.min.x + size,
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Self::Right => rect.min.x = rect.max.x - size,
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Self::Top => rect.max.y = rect.min.y + size,
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Self::Bottom => rect.min.y = rect.max.y - size,
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}
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}
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fn ui_kind(self) -> UiKind {
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match self {
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Self::Vertical(side) => match side {
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VerticalSide::Left => UiKind::LeftPanel,
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VerticalSide::Right => UiKind::RightPanel,
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},
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Self::Horizontal(side) => match side {
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HorizontalSide::Top => UiKind::TopPanel,
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HorizontalSide::Bottom => UiKind::BottomPanel,
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},
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}
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}
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}
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// ----------------------------------------------------------------------------
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/// Intermediate structure to abstract some portion of [`Panel::show_inside`](Panel::show_inside).
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struct PanelSizer<'a> {
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panel: &'a Panel,
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frame: Frame,
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available_rect: Rect,
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size: f32,
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panel_rect: Rect,
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}
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impl<'a> PanelSizer<'a> {
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fn new(panel: &'a Panel, ui: &Ui) -> Self {
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let frame = panel
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.frame
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.unwrap_or_else(|| Frame::side_top_panel(ui.style()));
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let available_rect = ui.available_rect_before_wrap();
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let size = PanelSizer::get_size_from_state_or_default(panel, ui, frame);
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let panel_rect = PanelSizer::panel_rect(panel, available_rect, size);
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Self {
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panel,
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frame,
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available_rect,
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size,
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panel_rect,
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}
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}
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fn get_size_from_state_or_default(panel: &Panel, ui: &Ui, frame: Frame) -> f32 {
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if let Some(state) = PanelState::load(ui.ctx(), panel.id) {
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match panel.side {
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PanelSide::Vertical(_) => state.rect.width(),
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PanelSide::Horizontal(_) => state.rect.height(),
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}
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} else {
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match panel.side {
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PanelSide::Vertical(_) => panel.default_size.unwrap_or_else(|| {
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ui.style().spacing.interact_size.x + frame.inner_margin.sum().x
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}),
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PanelSide::Horizontal(_) => panel.default_size.unwrap_or_else(|| {
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ui.style().spacing.interact_size.y + frame.inner_margin.sum().y
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}),
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}
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}
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}
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fn panel_rect(panel: &Panel, available_rect: Rect, mut size: f32) -> Rect {
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let side = panel.side;
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let size_range = panel.size_range;
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let mut panel_rect = available_rect;
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match side {
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PanelSide::Vertical(_) => {
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size = clamp_to_range(size, size_range).at_most(available_rect.width());
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}
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PanelSide::Horizontal(_) => {
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size = clamp_to_range(size, size_range).at_most(available_rect.height());
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}
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}
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side.set_rect_size(&mut panel_rect, size);
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panel_rect
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}
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fn prepare_resizing_response(&mut self, is_resizing: bool, pointer: Option<Pos2>) {
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let side = self.panel.side;
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let size_range = self.panel.size_range;
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if is_resizing && let Some(pointer) = pointer {
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match side {
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PanelSide::Vertical(side) => {
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self.size = (pointer.x - side.side_x(self.panel_rect)).abs();
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self.size =
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clamp_to_range(self.size, size_range).at_most(self.available_rect.width());
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}
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PanelSide::Horizontal(side) => {
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self.size = (pointer.y - side.side_y(self.panel_rect)).abs();
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self.size =
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clamp_to_range(self.size, size_range).at_most(self.available_rect.height());
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}
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}
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side.set_rect_size(&mut self.panel_rect, self.size);
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Self::Left => UiKind::LeftPanel,
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Self::Right => UiKind::RightPanel,
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Self::Top => UiKind::TopPanel,
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Self::Bottom => UiKind::BottomPanel,
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}
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}
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}
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@@ -302,13 +165,13 @@ pub struct Panel {
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resizable: bool,
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show_separator_line: bool,
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/// The size is defined as being either the width for a Vertical Panel
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/// or the height for a Horizontal Panel.
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default_size: Option<f32>,
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/// _Outer_ size (including [`Frame`] margin & border):
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/// the width for a vertical panel, or the height for a horizontal panel.
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default_outer_size: Option<f32>,
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/// The size is defined as being either the width for a Vertical Panel
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/// or the height for a Horizontal Panel.
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size_range: Rangef,
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/// _Outer_ size range (including [`Frame`] margin & border):
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/// the width for a vertical panel, or the height for a horizontal panel.
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outer_size_range: Rangef,
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}
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impl Panel {
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@@ -316,14 +179,14 @@ impl Panel {
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///
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/// The id should be globally unique, e.g. `Id::new("my_left_panel")`.
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pub fn left(id: impl Into<Id>) -> Self {
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Self::new(PanelSide::LEFT, id)
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Self::new(PanelSide::Left, id)
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}
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/// Create a right panel.
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///
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/// The id should be globally unique, e.g. `Id::new("my_right_panel")`.
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pub fn right(id: impl Into<Id>) -> Self {
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Self::new(PanelSide::RIGHT, id)
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Self::new(PanelSide::Right, id)
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}
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/// Create a top panel.
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@@ -332,7 +195,7 @@ impl Panel {
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///
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/// By default this is NOT resizable.
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pub fn top(id: impl Into<Id>) -> Self {
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Self::new(PanelSide::TOP, id).resizable(false)
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Self::new(PanelSide::Top, id).resizable(false)
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}
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/// Create a bottom panel.
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@@ -341,21 +204,21 @@ impl Panel {
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///
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/// By default this is NOT resizable.
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pub fn bottom(id: impl Into<Id>) -> Self {
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Self::new(PanelSide::BOTTOM, id).resizable(false)
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Self::new(PanelSide::Bottom, id).resizable(false)
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}
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/// Create a panel.
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///
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/// The id should be globally unique, e.g. `Id::new("my_panel")`.
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fn new(side: PanelSide, id: impl Into<Id>) -> Self {
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let default_size: Option<f32> = match side {
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PanelSide::Vertical(_) => Some(200.0),
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PanelSide::Horizontal(_) => None,
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let default_outer_size: Option<f32> = match side {
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PanelSide::Left | PanelSide::Right => Some(200.0),
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PanelSide::Top | PanelSide::Bottom => None,
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};
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let size_range: Rangef = match side {
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PanelSide::Vertical(_) => Rangef::new(96.0, f32::INFINITY),
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PanelSide::Horizontal(_) => Rangef::new(20.0, f32::INFINITY),
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let outer_size_range: Rangef = match side {
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PanelSide::Left | PanelSide::Right => Rangef::new(96.0, f32::INFINITY),
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PanelSide::Top | PanelSide::Bottom => Rangef::new(20.0, f32::INFINITY),
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};
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Self {
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@@ -364,8 +227,8 @@ impl Panel {
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frame: None,
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resizable: true,
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show_separator_line: true,
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default_size,
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size_range,
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default_outer_size,
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outer_size_range,
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}
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}
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@@ -401,10 +264,10 @@ impl Panel {
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/// The initial wrapping width of the [`Panel`], including margins.
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#[inline]
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pub fn default_size(mut self, default_size: f32) -> Self {
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self.default_size = Some(default_size);
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self.size_range = Rangef::new(
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self.size_range.min.at_most(default_size),
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self.size_range.max.at_least(default_size),
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self.default_outer_size = Some(default_size);
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self.outer_size_range = Rangef::new(
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self.outer_size_range.min.at_most(default_size),
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self.outer_size_range.max.at_least(default_size),
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);
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self
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}
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@@ -412,14 +275,14 @@ impl Panel {
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/// Minimum size of the panel, including margins.
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#[inline]
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pub fn min_size(mut self, min_size: f32) -> Self {
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self.size_range = Rangef::new(min_size, self.size_range.max.at_least(min_size));
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self.outer_size_range = Rangef::new(min_size, self.outer_size_range.max.at_least(min_size));
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self
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}
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/// Maximum size of the panel, including margins.
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#[inline]
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pub fn max_size(mut self, max_size: f32) -> Self {
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self.size_range = Rangef::new(self.size_range.min.at_most(max_size), max_size);
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self.outer_size_range = Rangef::new(self.outer_size_range.min.at_most(max_size), max_size);
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self
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}
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@@ -427,18 +290,18 @@ impl Panel {
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#[inline]
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pub fn size_range(mut self, size_range: impl Into<Rangef>) -> Self {
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let size_range = size_range.into();
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self.default_size = self
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.default_size
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self.default_outer_size = self
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.default_outer_size
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.map(|default_size| clamp_to_range(default_size, size_range));
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self.size_range = size_range;
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self.outer_size_range = size_range;
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self
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}
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|
||||
/// Enforce this exact size, including margins.
|
||||
#[inline]
|
||||
pub fn exact_size(mut self, size: f32) -> Self {
|
||||
self.default_size = Some(size);
|
||||
self.size_range = Rangef::point(size);
|
||||
self.default_outer_size = Some(size);
|
||||
self.outer_size_range = Rangef::point(size);
|
||||
self
|
||||
}
|
||||
|
||||
@@ -469,23 +332,25 @@ impl Panel {
|
||||
is_expanded: bool,
|
||||
add_contents: impl FnOnce(&mut Ui) -> R,
|
||||
) -> Option<InnerResponse<R>> {
|
||||
let how_expanded = animate_expansion(ui.ctx(), self.id.with("animation"), is_expanded);
|
||||
let how_expanded = animate_expansion(ui, self.id.with("animation"), is_expanded);
|
||||
|
||||
// Get either the fake or the real panel to animate
|
||||
let Some(animated_panel) = self.get_animated_panel(ui.ctx(), is_expanded) else {
|
||||
if how_expanded == 0.0 {
|
||||
// Make sure the ids of the next widgets are the same whether we show the panel or not:
|
||||
ui.skip_ahead_auto_ids(1);
|
||||
return None;
|
||||
};
|
||||
}
|
||||
|
||||
if how_expanded < 1.0 {
|
||||
// Show a fake panel in this in-between animation state:
|
||||
animated_panel.show_inside(ui, |_ui| {});
|
||||
None
|
||||
} else {
|
||||
// Show the real panel:
|
||||
Some(animated_panel.show_inside(ui, add_contents))
|
||||
// TODO(emilk): move the panel out-of-screen instead of changing its width.
|
||||
// Then we can actually paint it as it animates.
|
||||
let fake_size = how_expanded * self.outer_size(ui);
|
||||
self.into_fake_animating(fake_size)
|
||||
.show_inside(ui, |_ui| {});
|
||||
return None;
|
||||
}
|
||||
|
||||
Some(self.show_inside(ui, add_contents))
|
||||
}
|
||||
|
||||
/// Show either a collapsed or a expanded panel, with a nice animation between.
|
||||
@@ -496,24 +361,20 @@ impl Panel {
|
||||
expanded_panel: Self,
|
||||
add_contents: impl FnOnce(&mut Ui, f32) -> R,
|
||||
) -> InnerResponse<R> {
|
||||
let how_expanded =
|
||||
animate_expansion(ui.ctx(), expanded_panel.id.with("animation"), is_expanded);
|
||||
let how_expanded = animate_expansion(ui, expanded_panel.id.with("animation"), is_expanded);
|
||||
|
||||
let animated_between_panel = Self::get_animated_between_panel(
|
||||
ui.ctx(),
|
||||
is_expanded,
|
||||
collapsed_panel,
|
||||
expanded_panel,
|
||||
);
|
||||
|
||||
if 0.0 == how_expanded {
|
||||
animated_between_panel.show_inside(ui, |ui| add_contents(ui, how_expanded))
|
||||
let panel = if how_expanded == 0.0 {
|
||||
collapsed_panel
|
||||
} else if how_expanded < 1.0 {
|
||||
// Show animation:
|
||||
animated_between_panel.show_inside(ui, |ui| add_contents(ui, how_expanded))
|
||||
let collapsed_size = collapsed_panel.outer_size(ui);
|
||||
let expanded_size = expanded_panel.outer_size(ui);
|
||||
let fake_size = lerp(collapsed_size..=expanded_size, how_expanded);
|
||||
expanded_panel.into_fake_animating(fake_size)
|
||||
} else {
|
||||
animated_between_panel.show_inside(ui, |ui| add_contents(ui, how_expanded))
|
||||
}
|
||||
expanded_panel
|
||||
};
|
||||
|
||||
panel.show_inside(ui, |ui| add_contents(ui, how_expanded))
|
||||
}
|
||||
}
|
||||
|
||||
@@ -522,157 +383,159 @@ impl Panel {
|
||||
/// Show the panel inside a [`Ui`].
|
||||
fn show_inside_dyn<'c, R>(
|
||||
self,
|
||||
ui: &mut Ui,
|
||||
parent_ui: &mut Ui,
|
||||
add_contents: Box<dyn FnOnce(&mut Ui) -> R + 'c>,
|
||||
) -> InnerResponse<R> {
|
||||
let side = self.side;
|
||||
let id = self.id;
|
||||
let resizable = self.resizable;
|
||||
let show_separator_line = self.show_separator_line;
|
||||
let size_range = self.size_range;
|
||||
let outer_size_range = self.outer_size_range;
|
||||
|
||||
// Define the sizing of the panel.
|
||||
let mut panel_sizer = PanelSizer::new(&self, ui);
|
||||
let frame = self
|
||||
.frame
|
||||
.unwrap_or_else(|| Frame::side_top_panel(parent_ui.style()));
|
||||
let available_rect = parent_ui.available_rect_before_wrap();
|
||||
let mut outer_size = self.initial_outer_size(parent_ui, frame);
|
||||
let mut outer_rect = self.compute_outer_rect(available_rect, outer_size);
|
||||
|
||||
// Check for duplicate id
|
||||
ui.ctx()
|
||||
.check_for_id_clash(id, panel_sizer.panel_rect, "Panel");
|
||||
parent_ui.check_for_id_clash(id, outer_rect, "Panel");
|
||||
|
||||
if self.resizable {
|
||||
// Prepare the resizable panel to avoid frame latency in the resize
|
||||
self.prepare_resizable_panel(&mut panel_sizer, ui);
|
||||
if resizable {
|
||||
// Resolve the resize interaction first to avoid frame latency in the resize.
|
||||
let resize_id = id.with("__resize");
|
||||
if let Some(resize_response) = parent_ui.read_response(resize_id)
|
||||
&& resize_response.dragged()
|
||||
&& let Some(pointer) = resize_response.interact_pointer_pos()
|
||||
{
|
||||
let axis = side.axis();
|
||||
outer_size = (pointer[axis] - side.fixed_pos(outer_rect)).abs();
|
||||
outer_size = clamp_to_range(outer_size, outer_size_range)
|
||||
.at_most(available_rect.size_along(axis));
|
||||
side.set_rect_size(&mut outer_rect, outer_size);
|
||||
}
|
||||
}
|
||||
|
||||
// NOTE(shark98): This must be **after** the resizable preparation, as the size
|
||||
// may change and round_ui() uses the size.
|
||||
panel_sizer.panel_rect = panel_sizer.panel_rect.round_ui();
|
||||
outer_rect = outer_rect.round_ui();
|
||||
|
||||
let mut panel_ui = ui.new_child(
|
||||
let mut panel_ui = parent_ui.new_child(
|
||||
UiBuilder::new()
|
||||
.id_salt(id)
|
||||
.ui_stack_info(UiStackInfo::new(side.ui_kind()))
|
||||
.max_rect(panel_sizer.panel_rect)
|
||||
.max_rect(outer_rect)
|
||||
.layout(Layout::top_down(Align::Min)),
|
||||
);
|
||||
panel_ui.expand_to_include_rect(panel_sizer.panel_rect);
|
||||
panel_ui.set_clip_rect(panel_sizer.panel_rect); // If we overflow, don't do so visibly (#4475)
|
||||
panel_ui.expand_to_include_rect(outer_rect);
|
||||
panel_ui.set_clip_rect(outer_rect); // If we overflow, don't do so visibly (#4475)
|
||||
|
||||
let inner_response = panel_sizer.frame.show(&mut panel_ui, |ui| {
|
||||
match side {
|
||||
PanelSide::Vertical(_) => {
|
||||
ui.set_min_height(ui.max_rect().height()); // Make sure the frame fills the full height
|
||||
ui.set_min_width(
|
||||
(size_range.min - panel_sizer.frame.inner_margin.sum().x).at_least(0.0),
|
||||
);
|
||||
}
|
||||
PanelSide::Horizontal(_) => {
|
||||
ui.set_min_width(ui.max_rect().width()); // Make the frame fill full width
|
||||
ui.set_min_height(
|
||||
(size_range.min - panel_sizer.frame.inner_margin.sum().y).at_least(0.0),
|
||||
);
|
||||
}
|
||||
let axis = side.axis();
|
||||
let panel_axis_min =
|
||||
(outer_size_range.min - frame.total_margin().sum()[axis]).at_least(0.0);
|
||||
let inner_response = frame.show(&mut panel_ui, |content_ui| {
|
||||
// Make sure the frame fills the cross-axis fully:
|
||||
let cross_axis_size = content_ui.max_rect().size_along(side.cross_axis());
|
||||
if axis == 0 {
|
||||
content_ui.set_min_height(cross_axis_size);
|
||||
content_ui.set_min_width(panel_axis_min);
|
||||
} else {
|
||||
content_ui.set_min_width(cross_axis_size);
|
||||
content_ui.set_min_height(panel_axis_min);
|
||||
}
|
||||
|
||||
add_contents(ui)
|
||||
add_contents(content_ui)
|
||||
});
|
||||
|
||||
let rect = inner_response.response.rect;
|
||||
// `Frame::show` returns the _outer_ rect (including margin & border).
|
||||
let outer_rect = inner_response.response.rect;
|
||||
|
||||
{
|
||||
let mut cursor = ui.cursor();
|
||||
let mut cursor = parent_ui.cursor();
|
||||
match side {
|
||||
PanelSide::Vertical(side) => match side {
|
||||
VerticalSide::Left => cursor.min.x = rect.max.x,
|
||||
VerticalSide::Right => cursor.max.x = rect.min.x,
|
||||
},
|
||||
PanelSide::Horizontal(side) => match side {
|
||||
HorizontalSide::Top => cursor.min.y = rect.max.y,
|
||||
HorizontalSide::Bottom => cursor.max.y = rect.min.y,
|
||||
},
|
||||
PanelSide::Left | PanelSide::Top => {
|
||||
cursor.min[axis] = outer_rect.max[axis];
|
||||
}
|
||||
PanelSide::Right | PanelSide::Bottom => {
|
||||
cursor.max[axis] = outer_rect.min[axis];
|
||||
}
|
||||
}
|
||||
ui.set_cursor(cursor);
|
||||
parent_ui.set_cursor(cursor);
|
||||
}
|
||||
|
||||
ui.expand_to_include_rect(rect);
|
||||
parent_ui.expand_to_include_rect(outer_rect);
|
||||
|
||||
let mut resize_hover = false;
|
||||
let mut is_resizing = false;
|
||||
if resizable {
|
||||
let (resize_hover, is_resizing) = if resizable {
|
||||
// Now we do the actual resize interaction, on top of all the contents,
|
||||
// otherwise its input could be eaten by the contents, e.g. a
|
||||
// `ScrollArea` on either side of the panel boundary.
|
||||
(resize_hover, is_resizing) = self.resize_panel(&panel_sizer, ui);
|
||||
}
|
||||
self.resize_panel(outer_rect, parent_ui)
|
||||
} else {
|
||||
(false, false)
|
||||
};
|
||||
|
||||
if resize_hover || is_resizing {
|
||||
ui.set_cursor_icon(self.cursor_icon(&panel_sizer));
|
||||
parent_ui.set_cursor_icon(self.cursor_icon(outer_size));
|
||||
}
|
||||
|
||||
PanelState { rect }.store(ui.ctx(), id);
|
||||
PanelState { outer_rect }.store(parent_ui, id);
|
||||
|
||||
{
|
||||
let stroke = if is_resizing {
|
||||
ui.style().visuals.widgets.active.fg_stroke // highly visible
|
||||
parent_ui.style().visuals.widgets.active.fg_stroke // highly visible
|
||||
} else if resize_hover {
|
||||
ui.style().visuals.widgets.hovered.fg_stroke // highly visible
|
||||
parent_ui.style().visuals.widgets.hovered.fg_stroke // highly visible
|
||||
} else if show_separator_line {
|
||||
// TODO(emilk): distinguish resizable from non-resizable
|
||||
ui.style().visuals.widgets.noninteractive.bg_stroke // dim
|
||||
parent_ui.style().visuals.widgets.noninteractive.bg_stroke // dim
|
||||
} else {
|
||||
Stroke::NONE
|
||||
};
|
||||
// TODO(emilk): draw line on top of all panels in this ui when https://github.com/emilk/egui/issues/1516 is done
|
||||
match side {
|
||||
PanelSide::Vertical(side) => {
|
||||
let x = side.opposite().side_x(rect) + 0.5 * side.sign() * stroke.width;
|
||||
ui.painter()
|
||||
.vline(x, panel_sizer.panel_rect.y_range(), stroke);
|
||||
}
|
||||
PanelSide::Horizontal(side) => {
|
||||
let y = side.opposite().side_y(rect) + 0.5 * side.sign() * stroke.width;
|
||||
ui.painter()
|
||||
.hline(panel_sizer.panel_rect.x_range(), y, stroke);
|
||||
}
|
||||
let line_pos = side.resize_pos(outer_rect) + 0.5 * side.sign() * stroke.width;
|
||||
let cross_range = outer_rect.range_along(side.cross_axis());
|
||||
if axis == 0 {
|
||||
parent_ui.painter().vline(line_pos, cross_range, stroke);
|
||||
} else {
|
||||
parent_ui.painter().hline(cross_range, line_pos, stroke);
|
||||
}
|
||||
}
|
||||
|
||||
inner_response
|
||||
}
|
||||
|
||||
fn prepare_resizable_panel(&self, panel_sizer: &mut PanelSizer<'_>, ui: &Ui) {
|
||||
let resize_id = self.id.with("__resize");
|
||||
let resize_response = ui.ctx().read_response(resize_id);
|
||||
|
||||
if let Some(resize_response) = resize_response {
|
||||
// NOTE(sharky98): The original code was initializing to
|
||||
// false first, but it doesn't seem necessary.
|
||||
let is_resizing = resize_response.dragged();
|
||||
let pointer = resize_response.interact_pointer_pos();
|
||||
panel_sizer.prepare_resizing_response(is_resizing, pointer);
|
||||
/// Outer size to start the frame with: from persisted state, or a sensible default.
|
||||
fn initial_outer_size(&self, ui: &Ui, frame: Frame) -> f32 {
|
||||
let axis = self.side.axis();
|
||||
if let Some(state) = PanelState::load(ui, self.id) {
|
||||
state.outer_rect.size_along(axis)
|
||||
} else {
|
||||
self.default_outer_size.unwrap_or_else(|| {
|
||||
ui.style().spacing.interact_size[axis] + frame.total_margin().sum()[axis]
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
fn resize_panel(&self, panel_sizer: &PanelSizer<'_>, ui: &Ui) -> (bool, bool) {
|
||||
let (resize_x, resize_y, amount): (Rangef, Rangef, Vec2) = match self.side {
|
||||
PanelSide::Vertical(side) => {
|
||||
let resize_x = side.opposite().side_x(panel_sizer.panel_rect);
|
||||
let resize_y = panel_sizer.panel_rect.y_range();
|
||||
(
|
||||
Rangef::from(resize_x..=resize_x),
|
||||
resize_y,
|
||||
vec2(ui.style().interaction.resize_grab_radius_side, 0.0),
|
||||
)
|
||||
}
|
||||
PanelSide::Horizontal(side) => {
|
||||
let resize_x = panel_sizer.panel_rect.x_range();
|
||||
let resize_y = side.opposite().side_y(panel_sizer.panel_rect);
|
||||
(
|
||||
resize_x,
|
||||
Rangef::from(resize_y..=resize_y),
|
||||
vec2(0.0, ui.style().interaction.resize_grab_radius_side),
|
||||
)
|
||||
}
|
||||
/// Clamp `outer_size` to the allowed range / available space, then compute the panel rect.
|
||||
fn compute_outer_rect(&self, available_rect: Rect, mut outer_size: f32) -> Rect {
|
||||
let mut outer_rect = available_rect;
|
||||
outer_size = clamp_to_range(outer_size, self.outer_size_range)
|
||||
.at_most(available_rect.size_along(self.side.axis()));
|
||||
self.side.set_rect_size(&mut outer_rect, outer_size);
|
||||
outer_rect
|
||||
}
|
||||
|
||||
fn resize_panel(&self, outer_rect: Rect, ui: &Ui) -> (bool, bool) {
|
||||
let resize_pos = self.side.resize_pos(outer_rect);
|
||||
let panel_axis_range = Rangef::point(resize_pos);
|
||||
let cross_range = outer_rect.range_along(self.side.cross_axis());
|
||||
let (resize_x, resize_y) = if self.side.axis() == 0 {
|
||||
(panel_axis_range, cross_range)
|
||||
} else {
|
||||
(cross_range, panel_axis_range)
|
||||
};
|
||||
let amount = ui.style().interaction.resize_grab_radius_side * self.side.axis_unit();
|
||||
|
||||
let resize_id = self.id.with("__resize");
|
||||
let resize_rect = Rect::from_x_y_ranges(resize_x, resize_y).expand2(amount);
|
||||
@@ -681,107 +544,55 @@ impl Panel {
|
||||
(resize_response.hovered(), resize_response.dragged())
|
||||
}
|
||||
|
||||
fn cursor_icon(&self, panel_sizer: &PanelSizer<'_>) -> CursorIcon {
|
||||
if panel_sizer.size <= self.size_range.min {
|
||||
fn cursor_icon(&self, outer_size: f32) -> CursorIcon {
|
||||
if outer_size <= self.outer_size_range.min {
|
||||
// Can only grow (toward the resizable side):
|
||||
match self.side {
|
||||
PanelSide::Vertical(side) => match side {
|
||||
VerticalSide::Left => CursorIcon::ResizeEast,
|
||||
VerticalSide::Right => CursorIcon::ResizeWest,
|
||||
},
|
||||
PanelSide::Horizontal(side) => match side {
|
||||
HorizontalSide::Top => CursorIcon::ResizeSouth,
|
||||
HorizontalSide::Bottom => CursorIcon::ResizeNorth,
|
||||
},
|
||||
PanelSide::Left => CursorIcon::ResizeEast,
|
||||
PanelSide::Right => CursorIcon::ResizeWest,
|
||||
PanelSide::Top => CursorIcon::ResizeSouth,
|
||||
PanelSide::Bottom => CursorIcon::ResizeNorth,
|
||||
}
|
||||
} else if panel_sizer.size < self.size_range.max {
|
||||
match self.side {
|
||||
PanelSide::Vertical(_) => CursorIcon::ResizeHorizontal,
|
||||
PanelSide::Horizontal(_) => CursorIcon::ResizeVertical,
|
||||
} else if outer_size < self.outer_size_range.max {
|
||||
if self.side.axis() == 0 {
|
||||
CursorIcon::ResizeHorizontal
|
||||
} else {
|
||||
CursorIcon::ResizeVertical
|
||||
}
|
||||
} else {
|
||||
// Can only shrink (toward the fixed side):
|
||||
match self.side {
|
||||
PanelSide::Vertical(side) => match side {
|
||||
VerticalSide::Left => CursorIcon::ResizeWest,
|
||||
VerticalSide::Right => CursorIcon::ResizeEast,
|
||||
},
|
||||
PanelSide::Horizontal(side) => match side {
|
||||
HorizontalSide::Top => CursorIcon::ResizeNorth,
|
||||
HorizontalSide::Bottom => CursorIcon::ResizeSouth,
|
||||
},
|
||||
PanelSide::Left => CursorIcon::ResizeWest,
|
||||
PanelSide::Right => CursorIcon::ResizeEast,
|
||||
PanelSide::Top => CursorIcon::ResizeNorth,
|
||||
PanelSide::Bottom => CursorIcon::ResizeSouth,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Get the real or fake panel to animate if `is_expanded` is `true`.
|
||||
fn get_animated_panel(self, ctx: &Context, is_expanded: bool) -> Option<Self> {
|
||||
let how_expanded = animate_expansion(ctx, self.id.with("animation"), is_expanded);
|
||||
|
||||
if 0.0 == how_expanded {
|
||||
None
|
||||
} else if how_expanded < 1.0 {
|
||||
// Show a fake panel in this in-between animation state:
|
||||
// TODO(emilk): move the panel out-of-screen instead of changing its width.
|
||||
// Then we can actually paint it as it animates.
|
||||
let expanded_size = Self::animated_size(ctx, &self);
|
||||
let fake_size = how_expanded * expanded_size;
|
||||
Some(
|
||||
Self {
|
||||
id: self.id.with("animating_panel"),
|
||||
..self
|
||||
}
|
||||
.resizable(false)
|
||||
.exact_size(fake_size),
|
||||
)
|
||||
} else {
|
||||
// Show the real panel:
|
||||
Some(self)
|
||||
/// Build a non-resizable, fixed-size clone of this panel for animating between sizes.
|
||||
///
|
||||
/// Uses a distinct id so the resulting panel doesn't clash with the real one.
|
||||
fn into_fake_animating(self, outer_size: f32) -> Self {
|
||||
Self {
|
||||
id: self.id.with("animating_panel"),
|
||||
..self
|
||||
}
|
||||
.resizable(false)
|
||||
.exact_size(outer_size)
|
||||
}
|
||||
|
||||
/// Get either the collapsed or expended panel to animate.
|
||||
fn get_animated_between_panel(
|
||||
ctx: &Context,
|
||||
is_expanded: bool,
|
||||
collapsed_panel: Self,
|
||||
expanded_panel: Self,
|
||||
) -> Self {
|
||||
let how_expanded = animate_expansion(ctx, expanded_panel.id.with("animation"), is_expanded);
|
||||
|
||||
if 0.0 == how_expanded {
|
||||
collapsed_panel
|
||||
} else if how_expanded < 1.0 {
|
||||
let collapsed_size = Self::animated_size(ctx, &collapsed_panel);
|
||||
let expanded_size = Self::animated_size(ctx, &expanded_panel);
|
||||
|
||||
let fake_size = lerp(collapsed_size..=expanded_size, how_expanded);
|
||||
|
||||
Self {
|
||||
id: expanded_panel.id.with("animating_panel"),
|
||||
..expanded_panel
|
||||
}
|
||||
.resizable(false)
|
||||
.exact_size(fake_size)
|
||||
/// Get the current _outer_ width or height of the panel (from previous frame),
|
||||
/// including the [`Frame`] margin & border,
|
||||
/// or fall back to some default.
|
||||
fn outer_size(&self, ctx: &Context) -> f32 {
|
||||
let axis = self.side.axis();
|
||||
if let Some(state) = PanelState::load(ctx, self.id) {
|
||||
state.outer_rect.size_along(axis)
|
||||
} else {
|
||||
expanded_panel
|
||||
ctx.global_style().spacing.interact_size[axis]
|
||||
}
|
||||
}
|
||||
|
||||
fn animated_size(ctx: &Context, panel: &Self) -> f32 {
|
||||
let get_rect_state_size = |state: PanelState| match panel.side {
|
||||
PanelSide::Vertical(_) => state.rect.width(),
|
||||
PanelSide::Horizontal(_) => state.rect.height(),
|
||||
};
|
||||
|
||||
let get_spacing_size = || match panel.side {
|
||||
PanelSide::Vertical(_) => ctx.global_style().spacing.interact_size.x,
|
||||
PanelSide::Horizontal(_) => ctx.global_style().spacing.interact_size.y,
|
||||
};
|
||||
|
||||
PanelState::load(ctx, panel.id)
|
||||
.map(get_rect_state_size)
|
||||
.or(panel.default_size)
|
||||
.unwrap_or_else(get_spacing_size)
|
||||
}
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@@ -854,14 +665,14 @@ impl CentralPanel {
|
||||
) -> InnerResponse<R> {
|
||||
let Self { frame } = self;
|
||||
|
||||
let panel_rect = ui.available_rect_before_wrap();
|
||||
let outer_rect = ui.available_rect_before_wrap();
|
||||
let mut panel_ui = ui.new_child(
|
||||
UiBuilder::new()
|
||||
.ui_stack_info(UiStackInfo::new(UiKind::CentralPanel))
|
||||
.max_rect(panel_rect)
|
||||
.max_rect(outer_rect)
|
||||
.layout(Layout::top_down(Align::Min)),
|
||||
);
|
||||
panel_ui.set_clip_rect(panel_rect); // If we overflow, don't do so visibly (#4475)
|
||||
panel_ui.set_clip_rect(outer_rect); // If we overflow, don't do so visibly (#4475)
|
||||
|
||||
let frame = frame.unwrap_or_else(|| Frame::central_panel(ui.style()));
|
||||
let response = frame.show(&mut panel_ui, |ui| {
|
||||
|
||||
@@ -476,6 +476,32 @@ impl Rect {
|
||||
Rangef::new(self.min.y, self.max.y)
|
||||
}
|
||||
|
||||
/// The extent along the given axis: `0` for x, `1` for y.
|
||||
///
|
||||
/// Equivalent to [`Self::x_range`] for `axis == 0` and [`Self::y_range`] for `axis == 1`.
|
||||
///
|
||||
/// # Panics
|
||||
/// If `axis` is not `0` or `1`.
|
||||
#[inline]
|
||||
pub fn range_along(&self, axis: usize) -> Rangef {
|
||||
match axis {
|
||||
0 => self.x_range(),
|
||||
1 => self.y_range(),
|
||||
_ => panic!("axis must be 0 or 1, got {axis}"),
|
||||
}
|
||||
}
|
||||
|
||||
/// The size along the given axis: `0` for x (width), `1` for y (height).
|
||||
///
|
||||
/// Equivalent to `self.size()[axis]`.
|
||||
///
|
||||
/// # Panics
|
||||
/// If `axis` is not `0` or `1`.
|
||||
#[inline]
|
||||
pub fn size_along(&self, axis: usize) -> f32 {
|
||||
self.size()[axis]
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub fn bottom_up_range(&self) -> Rangef {
|
||||
Rangef::new(self.max.y, self.min.y)
|
||||
|
||||
Reference in New Issue
Block a user