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@@ -40,6 +40,8 @@ puffin = "0.17"
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raw-window-handle = "0.5.0"
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thiserror = "1.0.37"
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wgpu = "0.18.0"
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# Make the renderer `Sync` even on wasm32, because it makes the code simpler:
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wgpu = { version = "0.18.0", features = ["fragile-send-sync-non-atomic-wasm"] }
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# Use this to build wgpu with WebGL support on the Web *instead* of using WebGPU.
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#wgpu = { version = "0.18.0", features = ["webgl"] }
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