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Refactor: rename Frame to Mesh
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@@ -50,10 +50,10 @@ impl State {
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region.add(label!("Everything: {:.1} ms", self.everything_ms));
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let frame = self.emigui.paint();
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let mesh = self.emigui.paint();
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let result =
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self.webgl_painter
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.paint(&frame, self.emigui.texture(), raw_input.pixels_per_point);
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.paint(&mesh, self.emigui.texture(), raw_input.pixels_per_point);
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self.everything_ms = 1000.0 * (now_sec() - everything_start);
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