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egui-wgpu: only depend on epaint (not entire egui) (#2438)

* egui-wgpu: only depend on epaint (not entire egui)

* Update changelog link

* Fix doclinks
This commit is contained in:
Emil Ernerfeldt
2022-12-12 17:25:00 +01:00
committed by GitHub
parent e0b5bb17e5
commit c58ac86935
6 changed files with 47 additions and 42 deletions

View File

@@ -5,6 +5,7 @@ All notable changes to the `egui-wgpu` integration will be noted in this file.
## Unreleased
* Return `Err` instead of panic if we can't find a device ([#2428](https://github.com/emilk/egui/pull/2428)).
* `winit::Painter::set_window` is now `async` ([#2434](https://github.com/emilk/egui/pull/2434)).
* `egui-wgpu` now only depends on `epaint` instead of the entire `egui` ([#2438](https://github.com/emilk/egui/pull/2438)).
## 0.20.0 - 2022-12-08 - web support