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mirror of https://github.com/emilk/egui.git synced 2026-09-01 06:10:06 -04:00

Track the global focus state of the UI (#1859)

* Track the global focus state of the UI

* Fix changelog entries

* Document the new difference between `Response::has_focus` and `Memory::has_focus`
This commit is contained in:
Matt Campbell
2022-07-29 06:15:26 -05:00
committed by GitHub
parent 36a49ffba9
commit c6c6d2dc5d
6 changed files with 31 additions and 3 deletions

View File

@@ -62,6 +62,9 @@ pub struct RawInput {
/// Note: when using `eframe` on Windows you need to enable
/// drag-and-drop support using `eframe::NativeOptions`.
pub dropped_files: Vec<DroppedFile>,
/// The window has the keyboard focus (i.e. is receiving key presses).
pub has_focus: bool,
}
impl Default for RawInput {
@@ -76,6 +79,7 @@ impl Default for RawInput {
events: vec![],
hovered_files: Default::default(),
dropped_files: Default::default(),
has_focus: true, // integrations opt into global focus tracking
}
}
}
@@ -96,6 +100,7 @@ impl RawInput {
events: std::mem::take(&mut self.events),
hovered_files: self.hovered_files.clone(),
dropped_files: std::mem::take(&mut self.dropped_files),
has_focus: self.has_focus,
}
}
@@ -111,6 +116,7 @@ impl RawInput {
mut events,
mut hovered_files,
mut dropped_files,
has_focus,
} = newer;
self.screen_rect = screen_rect.or(self.screen_rect);
@@ -122,6 +128,7 @@ impl RawInput {
self.events.append(&mut events);
self.hovered_files.append(&mut hovered_files);
self.dropped_files.append(&mut dropped_files);
self.has_focus = has_focus;
}
}
@@ -541,6 +548,7 @@ impl RawInput {
events,
hovered_files,
dropped_files,
has_focus,
} = self;
ui.label(format!("screen_rect: {:?} points", screen_rect));
@@ -558,6 +566,7 @@ impl RawInput {
ui.label(format!("modifiers: {:#?}", modifiers));
ui.label(format!("hovered_files: {}", hovered_files.len()));
ui.label(format!("dropped_files: {}", dropped_files.len()));
ui.label(format!("has_focus: {}", has_focus));
ui.scope(|ui| {
ui.set_min_height(150.0);
ui.label(format!("events: {:#?}", events))

View File

@@ -350,6 +350,11 @@ impl Memory {
}
/// Does this widget have keyboard focus?
///
/// This function does not consider whether the UI as a whole (e.g. window)
/// has the keyboard focus. That makes this function suitable for deciding
/// widget state that should not be disrupted if the user moves away
/// from the window and back.
#[inline(always)]
pub fn has_focus(&self, id: Id) -> bool {
self.interaction.focus.id == Some(id)

View File

@@ -212,8 +212,14 @@ impl Response {
}
/// This widget has the keyboard focus (i.e. is receiving key presses).
///
/// This function only returns true if the UI as a whole (e.g. window)
/// also has the keyboard focus. That makes this function suitable
/// for style choices, e.g. a thicker border around focused widgets.
pub fn has_focus(&self) -> bool {
self.ctx.memory().has_focus(self.id)
// Access input and memory in separate statements to prevent deadlock.
let has_global_focus = self.ctx.input().raw.has_focus;
has_global_focus && self.ctx.memory().has_focus(self.id)
}
/// True if this widget has keyboard focus this frame, but didn't last frame.