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mirror of https://github.com/emilk/egui.git synced 2026-08-30 13:20:05 -04:00

eframe error handling (#2433)

* eframe::run_native: return errors instead of crashing

* Detect and handle glutin errors

* egui_demo_app: silence wgpu log spam

* Add trace logs for why eframe is shutting down

* Fix: only save App state once on Mac

* Handle Winit failure

* Log where we load app state from

* Don't panic on zero-sized window

* Clamp loaded window size to not be too tiny to see

* Simplify code: more shared code in window_builder

* Improve code readability

* Fix wasm32 build

* fix android

* Update changelog
This commit is contained in:
Emil Ernerfeldt
2022-12-12 15:16:32 +01:00
committed by GitHub
parent 1437ec8903
commit cb77458f70
27 changed files with 249 additions and 162 deletions

View File

@@ -46,12 +46,13 @@ impl WindowSettings {
&self,
mut window: winit::window::WindowBuilder,
) -> winit::window::WindowBuilder {
if !cfg!(target_os = "windows") {
// If the app last ran on two monitors and only one is now connected, then
// the given position is invalid.
// If this happens on Mac, the window is clamped into valid area.
// If this happens on Windows, the window is hidden and very difficult to find.
// So we don't restore window positions on Windows.
// If the app last ran on two monitors and only one is now connected, then
// the given position is invalid.
// If this happens on Mac, the window is clamped into valid area.
// If this happens on Windows, the window is hidden and very difficult to find.
// So we don't restore window positions on Windows.
let try_restore_position = !cfg!(target_os = "windows");
if try_restore_position {
if let Some(pos) = self.position {
window = window.with_position(winit::dpi::PhysicalPosition {
x: pos.x as f64,
@@ -74,4 +75,12 @@ impl WindowSettings {
window
}
}
pub fn clamp_to_sane_values(&mut self) {
if let Some(size) = &mut self.inner_size_points {
// Prevent ridiculously small windows
let min_size = egui::Vec2::splat(64.0);
*size = size.max(min_size);
}
}
}