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mirror of https://github.com/emilk/egui.git synced 2026-06-27 07:03:14 -04:00

eframe error handling (#2433)

* eframe::run_native: return errors instead of crashing

* Detect and handle glutin errors

* egui_demo_app: silence wgpu log spam

* Add trace logs for why eframe is shutting down

* Fix: only save App state once on Mac

* Handle Winit failure

* Log where we load app state from

* Don't panic on zero-sized window

* Clamp loaded window size to not be too tiny to see

* Simplify code: more shared code in window_builder

* Improve code readability

* Fix wasm32 build

* fix android

* Update changelog
This commit is contained in:
Emil Ernerfeldt
2022-12-12 15:16:32 +01:00
committed by GitHub
parent 1437ec8903
commit cb77458f70
27 changed files with 249 additions and 162 deletions

View File

@@ -4,7 +4,7 @@
use eframe::egui;
#[cfg(not(target_arch = "wasm32"))]
fn main() {
fn main() -> Result<(), eframe::EframeError> {
let options = eframe::NativeOptions {
initial_window_size: Some(egui::vec2(550.0, 610.0)),
multisampling: 8,
@@ -16,7 +16,7 @@ fn main() {
"Custom 3D painting in eframe!",
options,
Box::new(|cc| Box::new(MyApp::new(cc))),
);
)
}
pub struct MyApp {