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Add texture filters to changelogs and improve docs
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@@ -11,6 +11,7 @@ NOTE: [`epaint`](epaint/CHANGELOG.md), [`eframe`](eframe/CHANGELOG.md), [`egui-w
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* Optimized painting of filled circles (e.g. for scatter plots) by 10x or more ([#1616](https://github.com/emilk/egui/pull/1616)).
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* Added opt-in feature `deadlock_detection` to detect double-lock of mutexes on the same thread ([#1619](https://github.com/emilk/egui/pull/1619)).
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* Added `InputState::stable_dt`: a more stable estimate for the delta-time in reactive mode ([#1625](https://github.com/emilk/egui/pull/1625)).
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* You can now specify a texture filter for your textures ([#1636](https://github.com/emilk/egui/pull/1636)).
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### Fixed 🐛
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* Fixed `ImageButton`'s changing background padding on hover ([#1595](https://github.com/emilk/egui/pull/1595)).
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