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Spelling: tesselate -> tessellate
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@@ -82,7 +82,7 @@ NOTE: `eframe`, `egui_web` and `egui_glium` has their own changelogs!
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* Backend: pointer (mouse/touch) position and buttons are now passed to egui in the event stream.
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* `DragValue::range` is now called `clamp_range` and also clamps incoming values.
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* Renamed `Triangles` to `Mesh`.
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* The tesselator now wraps the clip rectangle and mesh in `struct ClippedMesh(Rect, Mesh)`.
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* The tessellator now wraps the clip rectangle and mesh in `struct ClippedMesh(Rect, Mesh)`.
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* `Mesh::split_to_u16` now returns a 16-bit indexed `Mesh16`.
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### Fixed 🐛
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