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Implement bytemuck behind a feature (#775)
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@@ -53,6 +53,9 @@ persistence = ["serde", "epaint/serialize", "ron"]
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# implement serde on most types.
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serialize = ["serde", "epaint/serialize"]
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# implement bytemuck on most types.
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convert_bytemuck = ["epaint/convert_bytemuck"]
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# multi_threaded is only needed if you plan to use the same egui::Context
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# from multiple threads. It comes with a minor performance impact.
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single_threaded = ["epaint/single_threaded"]
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