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Minor cleanup following https://github.com/emilk/egui/pull/999
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@@ -1,8 +1,6 @@
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#![allow(unsafe_code)]
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use glow::HasContext;
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use std::option::Option::Some;
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#[cfg(target_arch = "wasm32")]
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use wasm_bindgen::JsValue;
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pub(crate) fn srgbtexture2d(
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gl: &glow::Context,
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