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Improve window throwing
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@@ -25,7 +25,7 @@ pub struct Memory {
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pub(crate) text_edit: HashMap<Id, text_edit::State>,
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#[serde(skip)]
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pub(crate) frame_interaction: Option<window::FrameInteraction>,
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pub(crate) window_interaction: Option<window::WindowInteraction>,
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pub(crate) areas: Areas,
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}
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