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mirror of https://github.com/emilk/egui.git synced 2026-08-31 05:40:03 -04:00

Put everything in Context behind the same Mutex (#1050)

* Move all interior mutability from Context to CtxRef and make it a handle
* Rename `CtxRef` to `Context`
* The old `Context` is now `ContextImpl` and is non-pub
* Add benchmark Painter::rect

Co-authored-by: Daniel Keller <dklr433@gmail.com>
This commit is contained in:
Emil Ernerfeldt
2022-01-10 23:13:10 +01:00
committed by GitHub
parent 225d2b506d
commit d5673412dd
75 changed files with 550 additions and 495 deletions

View File

@@ -109,7 +109,7 @@ pub use epi_backend::{run, NativeOptions};
/// Use [`egui`] from a [`glow`] app.
#[cfg(feature = "winit")]
pub struct EguiGlow {
pub egui_ctx: egui::CtxRef,
pub egui_ctx: egui::Context,
pub egui_winit: egui_winit::State,
pub painter: crate::Painter,
}
@@ -145,7 +145,7 @@ impl EguiGlow {
pub fn run(
&mut self,
window: &glutin::window::Window,
run_ui: impl FnMut(&egui::CtxRef),
run_ui: impl FnMut(&egui::Context),
) -> (bool, Vec<egui::epaint::ClippedShape>) {
let raw_input = self.egui_winit.take_egui_input(window);
let (egui_output, shapes) = self.egui_ctx.run(raw_input, run_ui);