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Web: anchor the text agent to the canvas (#8297)
* Follow-up to #8296, part of <https://github.com/emilk/egui/issues/8295> * [x] I have followed the instructions in the PR template Stacked on #8296 (base branch), kept as a separate PR so it can be reverted independently. The hidden text-agent `<input>` is now inserted as a *sibling of the canvas* (instead of appended to `document.body`) and positioned with `offsetLeft`/`offsetTop` instead of `getBoundingClientRect`. Since the input and the canvas share the same containing block, the input stays anchored to the canvas top-left corner no matter how the page is scrolled or how the canvas is embedded. Consequences: * Fixes the IME popup position when the host page is scrolled — `move_to` previously wrote *viewport* coordinates from `getBoundingClientRect` into document-absolute `left`/`top`. * Subsumes the mobile Safari virtual-keyboard workaround (it replaced the flapping `getBoundingClientRect` y with `offsetTop`, which is now used everywhere), so `is_mobile_safari()` is removed. * Removes the special-casing of document vs shadow DOM roots — sibling insertion works uniformly in both. * The input is `position: absolute`, so it does not participate in flex/grid layout of the canvas' parent and causes no layout shift. Caveat: host CSS selectors like `div > canvas:only-child` would no longer match. Verified with `cargo clippy -p eframe --target wasm32-unknown-unknown --all-features` and `cargo fmt --all`. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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@@ -4,7 +4,6 @@
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use std::cell::Cell;
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use wasm_bindgen::prelude::*;
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use web_sys::Document;
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use super::{AppRunner, WebRunner};
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@@ -28,10 +27,9 @@ impl TextAgent {
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input.set_type("text");
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input.set_attribute("autocapitalize", "off")?;
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// Hide the element, and park it over the canvas
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// Hide the element, and park it over the top-left corner of the canvas
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// so that focusing it can never scroll some other part
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// of the page into view.
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let canvas_rect = super::canvas_content_rect(canvas);
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let style = input.style();
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style.set_property("background-color", "transparent")?;
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style.set_property("border", "none")?;
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@@ -40,21 +38,22 @@ impl TextAgent {
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style.set_property("height", "1px")?;
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style.set_property("caret-color", "transparent")?;
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style.set_property("position", "absolute")?;
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style.set_property("top", &format!("{}px", canvas_rect.min.y))?;
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style.set_property("left", &format!("{}px", canvas_rect.min.x))?;
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style.set_property("top", &format!("{}px", canvas.offset_top()))?;
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style.set_property("left", &format!("{}px", canvas.offset_left()))?;
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// Prevent auto-zoom on mobile browsers (requires at least 16px).
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style.set_property("font-size", "16px")?;
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let root = canvas.get_root_node();
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if root.has_type::<Document>() {
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// root object is a document, append to its body
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root.dyn_into::<Document>()?
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.body()
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.unwrap()
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.append_child(&input)?;
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} else {
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// append input into root directly
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root.append_child(&input)?;
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// Insert the input as a sibling of the canvas, so that its
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// `position: absolute` resolves against the same containing block
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// as the canvas' `offset_top`/`offset_left`.
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// This anchors the input to the canvas regardless of how the page
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// is scrolled or how the canvas is embedded, and also works when
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// the canvas is inside a shadow DOM.
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if let Some(parent) = canvas.parent_node() {
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parent.insert_before(&input, canvas.next_sibling().as_ref())?;
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} else if let Some(body) = document.body() {
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log::warn!("Canvas has no parent element - appending text agent to document body");
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body.append_child(&input)?;
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}
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// Focus the app on startup, without scrolling the page.
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@@ -187,29 +186,34 @@ impl TextAgent {
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// composition.
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}
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let mut canvas_rect = super::canvas_content_rect(canvas);
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// Fix for safari with virtual keyboard flapping position
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if is_mobile_safari() {
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canvas_rect.min.y = canvas.offset_top() as f32;
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}
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let cursor_rect = ime.cursor_rect.translate(canvas_rect.min.to_vec2());
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let style = self.input.style();
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let native_ppp = super::native_pixels_per_point();
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// The input is a sibling of the canvas (see `attach`), so we position
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// it relative to the same containing block using the canvas offset.
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// Unlike `get_bounding_client_rect`, the offset is unaffected by page
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// scrolling, and doesn't flap when the virtual keyboard is shown on
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// mobile Safari.
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// Clamp the input position within the canvas width to prevent unwanted horizontal scrolling.
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let logical_canvas_width = canvas.width() as f32 / native_ppp;
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let visible_x = cursor_rect.center().x * zoom_factor;
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let visible_x = ime.cursor_rect.center().x * zoom_factor;
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let clamped_x = visible_x.clamp(0.0, logical_canvas_width);
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// Clamp the input position within the canvas height to prevent unwanted vertical scrolling.
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let logical_canvas_height = canvas.height() as f32 / native_ppp;
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let visible_y = cursor_rect.center().y * zoom_factor;
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let visible_y = ime.cursor_rect.center().y * zoom_factor;
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let clamped_y = visible_y.clamp(0.0, logical_canvas_height);
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// This is where the IME input will point to:
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style.set_property("left", &format!("{clamped_x}px"))?;
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style.set_property("top", &format!("{clamped_y}px"))?;
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style.set_property(
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"left",
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&format!("{}px", canvas.offset_left() as f32 + clamped_x),
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)?;
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style.set_property(
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"top",
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&format!("{}px", canvas.offset_top() as f32 + clamped_y),
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)?;
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Ok(())
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}
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@@ -256,16 +260,3 @@ impl Drop for TextAgent {
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self.input.remove();
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}
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}
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/// Returns `true` if the app is likely running on a mobile device on navigator Safari.
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fn is_mobile_safari() -> bool {
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(|| {
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let user_agent = web_sys::window()?.navigator().user_agent().ok()?;
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let is_ios = user_agent.contains("iPhone")
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|| user_agent.contains("iPad")
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|| user_agent.contains("iPod");
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let is_safari = user_agent.contains("Safari");
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Some(is_ios && is_safari)
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})()
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.unwrap_or(false)
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}
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