From da544af0fdb9df324bbd5a2b4729df6b0df4d28c Mon Sep 17 00:00:00 2001 From: Emil Ernerfeldt Date: Thu, 10 Jul 2025 14:55:48 +0200 Subject: [PATCH] Fix typos --- CHANGELOG.md | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index a52e31832..a7da889b8 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -28,18 +28,18 @@ Let's dive in! #### ⚛️ Atoms A `egui::Atom` represents the most low-level ui building block in egui. For now this can be `WidgetText` `Image` or `Custom`. -The new `AtomLayout` can be used within widgets to do basic layout. -The initial implementation is as minimal as possible, doing just enough to implement what `Button` could do before. -There is a new `IntoAtoms` trait that works with tuples of `Atom`s. Each atom can be customized with the `AtomExt` trait +The new `AtomLayout` can be used within widgets to do basic layout. +The initial implementation is as minimal as possible, doing just enough to implement what `Button` could do before. +There is a new `IntoAtoms` trait that works with tuples of `Atom`s. Each atom can be customized with the `AtomExt` trait which works on everything that implements `Into`, so e.g. `RichText` or `Image`. So to create a `Button` with text and image you can now do: ```rs ui.button((include_image!("my_icon.png").atom_size(Vec2::splat(12.0)), "Click me!")); ``` -As of 0.32, we have ported the `Button`, `Checkbox`, `RadioButton` to use atoms -(meaning they support adding Atoms and are build on top of `AtomLayout`). -The `Button` implementation is much simpler now, removing ~130 lines of layout math. +As of 0.32, we have ported the `Button`, `Checkbox`, `RadioButton` to use atoms +(meaning they support adding Atoms and are build on top of `AtomLayout`). +The `Button` implementation is much simpler now, removing ~130 lines of layout math. In combination with `ui.read_response`, custom widgets are really simple now, here is a minimal Button implementation: ```rs @@ -91,12 +91,12 @@ if let Some(rect) = response.rect(custom_button_id) { ui.put(rect, Button::new("🔎").frame_when_inactive(false)); } ``` -Currently, you need to use `atom_ui` to get a `AtomResponse` which will have the `Rect` to use, but in the future +Currently, you need to use `atom_ui` to get a `AtomResponse` which will have the `Rect` to use, but in the future this could be streamlined, e.g. by adding a `AtomKind::Callback` or by passing the Rects back with `egui::Response`. -Basing our widgets on `AtomLayout` also allowed us to improve `Response::intrinsic_size`, which will now report the -correct size even if widgets are truncated. `intrinsic_size` is the size that a non-wrapped, non-truncated, -non-justified version of the widget would have, and can be useful in advanced layout +Basing our widgets on `AtomLayout` also allowed us to improve `Response::intrinsic_size`, which will now report the +correct size even if widgets are truncated. `intrinsic_size` is the size that a non-wrapped, non-truncated, +non-justified version of the widget would have, and can be useful in advanced layout calculations like [egui_flex](https://github.com/lucasmerlin/hello_egui/tree/main/crates/egui_flex). ##### Details @@ -169,7 +169,7 @@ We have some silently breaking changes (code compiles fine but behavior changed) #### Menus close on click by default - previously menus would only close on click outside - either - - remove the `ui.close_menu()` calls from button click handlers since they are obsolte + - remove the `ui.close_menu()` calls from button click handlers since they are obsolete - if the menu should stay open on clicks, change the `PopupCloseBehavior`: ```rs // Change this @@ -182,7 +182,7 @@ We have some silently breaking changes (code compiles fine but behavior changed) You can also change the behavior only for a single SubMenu by using `SubMenuButton`, but by default it should be passed to any submenus when using `MenuButton`. #### `Memory::is_popup_open` api now requires calls to `Memory::keep_popup_open` -- The popup will immideately close if `keep_popup_open` is not called. +- The popup will immediately close if `keep_popup_open` is not called. - It's recommended to use the new `Popup` api which handles this for you. - If you can't switch to the new api for some reason, update the code to call `keep_popup_open`: ```rs @@ -190,7 +190,7 @@ We have some silently breaking changes (code compiles fine but behavior changed) ui.memory_mut(|mem| mem.keep_popup_open(popup_id)); // <- add this line let area_response = Area::new(popup_id).show(...) } - ``` + ``` ### ⭐ Added * Add `Label::show_tooltip_when_elided` [#5710](https://github.com/emilk/egui/pull/5710) by [@bryceberger](https://github.com/bryceberger)