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Improve the look of thin lines, making them look weaker (#2437)
* Revert "fix all clippy lints and remove them from allow list in cranky (#2419)"
This reverts commit 930ef2db38.
* Explain the cranky lints better
* Add Color32::gamma_multiply
* Remove unused pub use
* Remove non-existing crate category
* Improve color test with more lines
* Improve the look of thin lines, making them look weaker
Before they looked were too strong for the thickness.
* Use asserts for shader compilations
* Update changelogs
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@@ -12,7 +12,7 @@ homepage = "https://github.com/emilk/egui"
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license = "MIT OR Apache-2.0"
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readme = "README.md"
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repository = "https://github.com/emilk/egui"
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categories = ["mathematics", "encoding", "images"]
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categories = ["mathematics", "encoding"]
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keywords = ["gui", "color", "conversion", "gamedev", "images"]
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include = ["../LICENSE-APACHE", "../LICENSE-MIT", "**/*.rs", "Cargo.toml"]
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