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Improve the look of thin lines, making them look weaker (#2437)
* Revert "fix all clippy lints and remove them from allow list in cranky (#2419)"
This reverts commit 930ef2db38.
* Explain the cranky lints better
* Add Color32::gamma_multiply
* Remove unused pub use
* Remove non-existing crate category
* Improve color test with more lines
* Improve the look of thin lines, making them look weaker
Before they looked were too strong for the thickness.
* Use asserts for shader compilations
* Update changelogs
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@@ -148,9 +148,10 @@ impl RotatingTriangle {
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gl.compile_shader(shader);
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assert!(
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gl.get_shader_compile_status(shader),
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"Failed to compile custom_3d_glow: {}",
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"Failed to compile custom_3d_glow {shader_type}: {}",
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gl.get_shader_info_log(shader)
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);
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gl.attach_shader(program, shader);
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shader
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})
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