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mirror of https://github.com/emilk/egui.git synced 2026-08-31 22:00:03 -04:00

Move egui tests to avoid cyclic dependency

This commit is contained in:
Emil Ernerfeldt
2024-12-16 17:56:56 +01:00
parent 69dbb00087
commit eb403655ce
4 changed files with 5 additions and 10 deletions

View File

@@ -94,7 +94,3 @@ document-features = { workspace = true, optional = true }
log = { workspace = true, optional = true }
ron = { workspace = true, optional = true }
serde = { workspace = true, optional = true, features = ["derive", "rc"] }
[dev-dependencies]
egui_kittest = { workspace = true, features = ["wgpu", "snapshot"] }

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@@ -1,207 +0,0 @@
//! Tests the accesskit accessibility output of egui.
#![cfg(feature = "accesskit")]
use accesskit::{NodeId, Role, TreeUpdate};
use egui::{CentralPanel, Context, RawInput, Window};
/// Baseline test that asserts there are no spurious nodes in the
/// accesskit output when the ui is empty.
///
/// This gives reasonable certainty that any nodes appearing in the other accesskit outputs
/// are put there because of the widgets rendered.
#[test]
fn empty_ui_should_return_tree_with_only_root_window() {
let output = accesskit_output_single_egui_frame(|ctx| {
CentralPanel::default().show(ctx, |_| {});
});
assert_eq!(
output.nodes.len(),
1,
"Empty ui should produce only the root window."
);
let (id, root) = &output.nodes[0];
assert_eq!(*id, output.tree.unwrap().root);
assert_eq!(root.role(), Role::Window);
}
#[test]
fn button_node() {
let button_text = "This is a test button!";
let output = accesskit_output_single_egui_frame(|ctx| {
CentralPanel::default().show(ctx, |ui| ui.button(button_text));
});
assert_eq!(
output.nodes.len(),
2,
"Expected only the root node and the button."
);
let (_, button) = output
.nodes
.iter()
.find(|(_, node)| node.role() == Role::Button)
.expect("Button should exist in the accesskit output");
assert_eq!(button.label(), Some(button_text));
assert!(!button.is_disabled());
}
#[test]
fn disabled_button_node() {
let button_text = "This is a test button!";
let output = accesskit_output_single_egui_frame(|ctx| {
CentralPanel::default().show(ctx, |ui| {
ui.add_enabled(false, egui::Button::new(button_text))
});
});
assert_eq!(
output.nodes.len(),
2,
"Expected only the root node and the button."
);
let (_, button) = output
.nodes
.iter()
.find(|(_, node)| node.role() == Role::Button)
.expect("Button should exist in the accesskit output");
assert_eq!(button.label(), Some(button_text));
assert!(button.is_disabled());
}
#[test]
fn toggle_button_node() {
let button_text = "A toggle button";
let mut selected = false;
let output = accesskit_output_single_egui_frame(|ctx| {
CentralPanel::default().show(ctx, |ui| ui.toggle_value(&mut selected, button_text));
});
assert_eq!(
output.nodes.len(),
2,
"Expected only the root node and the button."
);
let (_, toggle) = output
.nodes
.iter()
.find(|(_, node)| node.role() == Role::Button)
.expect("Toggle button should exist in the accesskit output");
assert_eq!(toggle.label(), Some(button_text));
assert!(!toggle.is_disabled());
}
#[test]
fn multiple_disabled_widgets() {
let output = accesskit_output_single_egui_frame(|ctx| {
CentralPanel::default().show(ctx, |ui| {
ui.add_enabled_ui(false, |ui| {
let _ = ui.button("Button 1");
let _ = ui.button("Button 2");
let _ = ui.button("Button 3");
})
});
});
assert_eq!(
output.nodes.len(),
4,
"Expected the root node and all the child widgets."
);
assert_eq!(
output
.nodes
.iter()
.filter(|(_, node)| node.is_disabled())
.count(),
3,
"All widgets should be disabled."
);
}
#[test]
fn window_children() {
let output = accesskit_output_single_egui_frame(|ctx| {
let mut open = true;
Window::new("test window")
.open(&mut open)
.resizable(false)
.show(ctx, |ui| {
let _ = ui.button("A button");
});
});
let root = output.tree.as_ref().map(|tree| tree.root).unwrap();
let window_id = assert_window_exists(&output, "test window", root);
assert_button_exists(&output, "A button", window_id);
assert_button_exists(&output, "Close window", window_id);
assert_button_exists(&output, "Hide", window_id);
}
fn accesskit_output_single_egui_frame(run_ui: impl FnMut(&Context)) -> TreeUpdate {
let ctx = Context::default();
// Disable animations, so we do not need to wait for animations to end to see the result.
ctx.style_mut(|style| style.animation_time = 0.0);
ctx.enable_accesskit();
let output = ctx.run(RawInput::default(), run_ui);
output
.platform_output
.accesskit_update
.expect("Missing accesskit update")
}
#[track_caller]
fn assert_button_exists(tree: &TreeUpdate, label: &str, parent: NodeId) {
let (node_id, _) = tree
.nodes
.iter()
.find(|(_, node)| {
!node.is_hidden() && node.role() == Role::Button && node.label() == Some(label)
})
.expect("No visible button with that label exists.");
assert_parent_child(tree, parent, *node_id);
}
#[track_caller]
fn assert_window_exists(tree: &TreeUpdate, title: &str, parent: NodeId) -> NodeId {
let (node_id, _) = tree
.nodes
.iter()
.find(|(_, node)| {
!node.is_hidden() && node.role() == Role::Window && node.label() == Some(title)
})
.expect("No visible window with that title exists.");
assert_parent_child(tree, parent, *node_id);
*node_id
}
#[track_caller]
fn assert_parent_child(tree: &TreeUpdate, parent: NodeId, child: NodeId) {
let (_, parent) = tree
.nodes
.iter()
.find(|(id, _)| id == &parent)
.expect("Parent does not exist.");
assert!(
parent.children().contains(&child),
"Node is not a child of the given parent."
);
}

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@@ -1,30 +0,0 @@
use egui::Button;
use egui_kittest::kittest::Queryable;
use egui_kittest::Harness;
#[test]
pub fn focus_should_skip_over_disabled_buttons() {
let mut harness = Harness::new_ui(|ui| {
ui.add(Button::new("Button 1"));
ui.add_enabled(false, Button::new("Button Disabled"));
ui.add(Button::new("Button 3"));
});
harness.press_key(egui::Key::Tab);
harness.run();
let button_1 = harness.get_by_label("Button 1");
assert!(button_1.is_focused());
harness.press_key(egui::Key::Tab);
harness.run();
let button_3 = harness.get_by_label("Button 3");
assert!(button_3.is_focused());
harness.press_key(egui::Key::Tab);
harness.run();
let button_1 = harness.get_by_label("Button 1");
assert!(button_1.is_focused());
}