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mirror of https://github.com/emilk/egui.git synced 2026-08-29 12:50:04 -04:00

Update to Rust 1.65 (#2314)

* Update to Rust 1.65

Because then you can use dynamic linking on Linux

* Fix a bunch of clippy lints

* Update changelogs

* More clippy fixes
This commit is contained in:
Emil Ernerfeldt
2022-11-16 19:08:03 +01:00
committed by GitHub
parent f7019926dc
commit eca5e6a4d2
48 changed files with 195 additions and 187 deletions

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@@ -5,6 +5,7 @@ NOTE: [`egui-winit`](../egui-winit/CHANGELOG.md), [`egui_glium`](../egui_glium/C
## Unreleased
* MSRV (Minimum Supported Rust Version) is now `1.65.0` ([#2314](https://github.com/emilk/egui/pull/2314)).
* Added `NativeOptions::fullsize_content` option on Mac to build titlebar-less windows with floating window controls ([#2049](https://github.com/emilk/egui/pull/2049)).
* Added `NativeOptions::event_loop_builder` hook for apps to change platform specific event loop options ([#1952](https://github.com/emilk/egui/pull/1952)).
* Enabled deferred render state initialization to support Android ([#1952](https://github.com/emilk/egui/pull/1952)).

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@@ -4,7 +4,7 @@ version = "0.19.0"
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
description = "egui framework - write GUI apps that compiles to web and/or natively"
edition = "2021"
rust-version = "1.62"
rust-version = "1.65"
homepage = "https://github.com/emilk/egui/tree/master/crates/eframe"
license = "MIT OR Apache-2.0"
readme = "README.md"

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@@ -165,7 +165,7 @@ pub fn handle_app_output(
}
if let Some(fullscreen) = fullscreen {
window.set_fullscreen(fullscreen.then(|| winit::window::Fullscreen::Borderless(None)));
window.set_fullscreen(fullscreen.then_some(winit::window::Fullscreen::Borderless(None)));
}
if let Some(window_title) = window_title {
@@ -328,7 +328,7 @@ impl EpiIntegration {
handle_app_output(window, self.egui_ctx.pixels_per_point(), app_output);
}
let frame_time = (std::time::Instant::now() - frame_start).as_secs_f64() as f32;
let frame_time = frame_start.elapsed().as_secs_f64() as f32;
self.frame.info.cpu_usage = Some(frame_time);
full_output

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@@ -308,7 +308,7 @@ pub fn install_canvas_events(runner_container: &mut AppRunnerContainer) -> Resul
modifiers,
});
push_touches(&mut *runner_lock, egui::TouchPhase::Start, &event);
push_touches(&mut runner_lock, egui::TouchPhase::Start, &event);
runner_lock.needs_repaint.repaint_asap();
event.stop_propagation();
event.prevent_default();
@@ -330,7 +330,7 @@ pub fn install_canvas_events(runner_container: &mut AppRunnerContainer) -> Resul
.events
.push(egui::Event::PointerMoved(pos));
push_touches(&mut *runner_lock, egui::TouchPhase::Move, &event);
push_touches(&mut runner_lock, egui::TouchPhase::Move, &event);
runner_lock.needs_repaint.repaint_asap();
event.stop_propagation();
event.prevent_default();
@@ -357,7 +357,7 @@ pub fn install_canvas_events(runner_container: &mut AppRunnerContainer) -> Resul
// Then remove hover effect:
runner_lock.input.raw.events.push(egui::Event::PointerGone);
push_touches(&mut *runner_lock, egui::TouchPhase::End, &event);
push_touches(&mut runner_lock, egui::TouchPhase::End, &event);
runner_lock.needs_repaint.repaint_asap();
event.stop_propagation();
event.prevent_default();