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Refactor: move things into eframe (#1542)
* Move all epi-related code from egui_glow into eframe * Move epi stuff from egui-winit into eframe * Remove mention of epi in egui * Remove mention of epi in egui_glium * Remove trait epi::NativeTexture * Remove confusing mentions of epi * Refactor egui_web: break up into smaller files * Clean up feature flags further, and update changelogs * Clean up check.sh * Small cleanup of egui_web/Cargo.toml * Fix dependencies for pure_glow example * Fix clippy false positive
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@@ -4,10 +4,11 @@ All notable changes to the `egui-winit` integration will be noted in this file.
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## Unreleased
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* Reexport `egui` crate
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* Renamed the feature `convert_bytemuck` to `bytemuck` ([#1467](https://github.com/emilk/egui/pull/1467)).
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* Renamed the feature `serialize` to `serde` ([#1467](https://github.com/emilk/egui/pull/1467)).
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* MSRV (Minimum Supported Rust Version) is now `1.60.0` ([#1467](https://github.com/emilk/egui/pull/1467)).
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* Added new feature `puffin` to add [`puffin profiler`](https://github.com/EmbarkStudios/puffin) scopes ([#1483](https://github.com/emilk/egui/pull/1483)).
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* Renamed the feature `convert_bytemuck` to `bytemuck` ([#1467](https://github.com/emilk/egui/pull/1467)).
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* Renamed the feature `serialize` to `serde` ([#1467](https://github.com/emilk/egui/pull/1467)).
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* Removed the features `dark-light` and `persistence` ([#1542](https://github.com/emilk/egui/pull/1542)).
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## 0.17.0 - 2022-02-22
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