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mirror of https://github.com/emilk/egui.git synced 2026-08-30 05:10:03 -04:00

Bump MSRV (Minimum Supported Rust Version) to 1.54.0 (#703)

1.51.0 clippy has been giving me trouble (not reporting all problems),
and so I take the easy way out and just bump MSRV.

We will upgrade to 1.56.0 once it comes around anyway
to get access to that sweet disjoint capture in closures
(https://doc.rust-lang.org/nightly/edition-guide/rust-2021/disjoint-capture-in-closures.html)
This commit is contained in:
Emil Ernerfeldt
2021-09-09 00:16:06 +02:00
committed by GitHub
parent ae6418edf3
commit f37180f7dc
15 changed files with 27 additions and 125 deletions

View File

@@ -64,12 +64,12 @@ impl WebGlPainter {
let srgb_supported = matches!(gl.get_extension("EXT_sRGB"), Ok(Some(_)));
let vert_shader = compile_shader(
&gl,
Gl::VERTEX_SHADER,
include_str!("shader/main_vertex_100es.glsl"),
)?;
let (texture_format, program, post_process) = if srgb_supported {
let vert_shader = compile_shader(
&gl,
Gl::VERTEX_SHADER,
include_str!("shader/main_vertex_100es.glsl"),
)?;
let frag_shader = compile_shader(
&gl,
Gl::FRAGMENT_SHADER,
@@ -82,11 +82,6 @@ impl WebGlPainter {
(ExtSRgb::SRGB_ALPHA_EXT, program, Some(post_process))
} else {
let vert_shader = compile_shader(
&gl,
Gl::VERTEX_SHADER,
include_str!("shader/vertex_100es.glsl"),
)?;
let frag_shader = compile_shader(
&gl,
Gl::FRAGMENT_SHADER,