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Add epaint::RoundedRect primitive (#8440)
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@@ -33,6 +33,7 @@ mod margin;
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mod margin_f32;
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mod mesh;
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pub mod mutex;
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mod rounded_rect;
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mod shadow;
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pub mod shape_transform;
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mod shapes;
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@@ -56,6 +57,7 @@ pub use self::{
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margin::Margin,
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margin_f32::*,
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mesh::{Mesh, Mesh16, Vertex},
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rounded_rect::RoundedRect,
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shadow::Shadow,
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shapes::{
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CircleShape, CubicBezierShape, EllipseShape, PaintCallback, PaintCallbackInfo, PathShape,
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