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https://github.com/emilk/egui.git
synced 2026-09-01 14:20:04 -04:00
Enable more clippy lints (#6853)
* Follows https://github.com/emilk/egui/pull/6848
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@@ -80,7 +80,7 @@ struct RotatingTriangle {
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vertex_array: glow::VertexArray,
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}
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#[allow(unsafe_code)] // we need unsafe code to use glow
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#[expect(unsafe_code)] // we need unsafe code to use glow
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impl RotatingTriangle {
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fn new(gl: &glow::Context) -> Option<Self> {
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use glow::HasContext as _;
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@@ -1,7 +1,7 @@
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use std::num::NonZeroU64;
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use eframe::{
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egui_wgpu::wgpu::util::DeviceExt,
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egui_wgpu::wgpu::util::DeviceExt as _,
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egui_wgpu::{self, wgpu},
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};
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@@ -110,7 +110,7 @@ impl BackendPanel {
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if cfg!(debug_assertions) && cfg!(target_arch = "wasm32") {
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ui.separator();
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// For testing panic handling on web:
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#[allow(clippy::manual_assert)]
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#[expect(clippy::manual_assert)]
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if ui.button("panic!()").clicked() {
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panic!("intentional panic!");
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}
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@@ -10,7 +10,7 @@ pub use wrap_app::{Anchor, WrapApp};
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/// Time of day as seconds since midnight. Used for clock in demo app.
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pub(crate) fn seconds_since_midnight() -> f64 {
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use chrono::Timelike;
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use chrono::Timelike as _;
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let time = chrono::Local::now().time();
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time.num_seconds_from_midnight() as f64 + 1e-9 * (time.nanosecond() as f64)
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}
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@@ -75,7 +75,7 @@ fn start_puffin_server() {
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// We can store the server if we want, but in this case we just want
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// it to keep running. Dropping it closes the server, so let's not drop it!
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#[allow(clippy::mem_forget)]
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#[expect(clippy::mem_forget)]
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std::mem::forget(puffin_server);
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}
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Err(err) => {
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@@ -14,7 +14,7 @@ pub struct WebHandle {
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#[wasm_bindgen]
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impl WebHandle {
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/// Installs a panic hook, then returns.
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#[allow(clippy::new_without_default)]
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#[allow(clippy::new_without_default, clippy::allow_attributes)]
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#[wasm_bindgen(constructor)]
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pub fn new() -> Self {
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// Redirect [`log`] message to `console.log` and friends:
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@@ -188,7 +188,7 @@ impl WrapApp {
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// This gives us image support:
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egui_extras::install_image_loaders(&cc.egui_ctx);
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#[allow(unused_mut)]
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#[allow(unused_mut, clippy::allow_attributes)]
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let mut slf = Self {
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state: State::default(),
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