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Enable more clippy lints (#6853)
* Follows https://github.com/emilk/egui/pull/6848
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@@ -1,11 +1,10 @@
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#![allow(unsafe_code)]
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#![allow(clippy::undocumented_unsafe_blocks)]
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use std::convert::TryInto;
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use std::convert::TryInto as _;
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/// Helper for parsing and interpreting the OpenGL shader version.
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#[derive(Copy, Clone, Debug, PartialEq, Eq)]
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#[allow(dead_code)]
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pub enum ShaderVersion {
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Gl120,
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