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Enable more clippy lints (#6853)
* Follows https://github.com/emilk/egui/pull/6848
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@@ -1,7 +1,7 @@
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use std::sync::Arc;
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use crate::{
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emath::NumExt, mutex::RwLock, textures::TextureOptions, ImageData, ImageDelta, TextureId,
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emath::NumExt as _, mutex::RwLock, textures::TextureOptions, ImageData, ImageDelta, TextureId,
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TextureManager,
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};
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@@ -66,7 +66,7 @@ impl TextureHandle {
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}
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/// Assign a new image to an existing texture.
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#[allow(clippy::needless_pass_by_ref_mut)] // Intentionally hide interiority of mutability
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#[expect(clippy::needless_pass_by_ref_mut)] // Intentionally hide interiority of mutability
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pub fn set(&mut self, image: impl Into<ImageData>, options: TextureOptions) {
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self.tex_mngr
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.write()
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@@ -74,7 +74,7 @@ impl TextureHandle {
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}
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/// Assign a new image to a subregion of the whole texture.
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#[allow(clippy::needless_pass_by_ref_mut)] // Intentionally hide interiority of mutability
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#[expect(clippy::needless_pass_by_ref_mut)] // Intentionally hide interiority of mutability
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pub fn set_partial(
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&mut self,
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pos: [usize; 2],
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