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mirror of https://github.com/emilk/egui.git synced 2026-08-30 21:30:03 -04:00

add texture registering function

This commit is contained in:
t18b219k
2021-03-11 22:13:21 +09:00
parent 269bcdfce3
commit f9b4db12c5
5 changed files with 27 additions and 7 deletions

View File

@@ -1,4 +1,5 @@
use wasm_bindgen::prelude::JsValue;
use web_sys::WebGlTexture;
pub trait Painter {
fn as_tex_allocator(&mut self) -> &mut dyn epi::TextureAllocator;

View File

@@ -4,10 +4,7 @@ use {
web_sys::{WebGlBuffer, WebGlProgram, WebGlRenderingContext, WebGlShader, WebGlTexture},
};
use egui::{
emath::{clamp, vec2},
epaint::{Color32, Texture},
};
use egui::{emath::{clamp, vec2}, epaint::{Color32, Texture}};
type Gl = WebGlRenderingContext;
@@ -190,7 +187,13 @@ impl WebGlPainter {
}
}
}
pub fn register_webgl_texture(&mut self, texture:WebGlTexture) -> egui::TextureId {
let id= self.alloc_user_texture_index();
if let Some(Some(user_texture))=self.user_textures.get_mut(id){
*user_texture=UserTexture{ size: (0, 0), pixels: vec![], gl_texture: Some(texture) }
}
egui::TextureId::User(id as u64)
}
fn paint_mesh(&self, mesh: &egui::epaint::Mesh16) -> Result<(), JsValue> {
debug_assert!(mesh.is_valid());

View File

@@ -192,7 +192,13 @@ impl WebGl2Painter {
}
}
}
pub fn register_webgl_texture(&mut self, texture:WebGlTexture) ->egui::TextureId {
let id= self.alloc_user_texture_index();
if let Some(Some(user_texture))=self.user_textures.get_mut(id){
*user_texture=UserTexture{ size: (0, 0), pixels: vec![], gl_texture: Some(texture) }
}
egui::TextureId::User(id as u64)
}
fn paint_mesh(&self, mesh: &egui::epaint::Mesh16) -> Result<(), JsValue> {
debug_assert!(mesh.is_valid());